
Guide · Classes
MapleStory Classic World Hermit build and leveling guide, Lv 70-120 (CoT2)
iWhat Hermit build and leveling, Lv 70-120 is
CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.Hermit is a 3rd job, and the Public Release has no 3rd job. This guide is Closed Online Test 2’s: the class, its skills and the Ossyria maps it trains on are kept here as a record, each marked, and may look different when the job comes back. What the release removed
Where the points go
LUK is your damage and your evasion, and on a claw or a dagger a point of it is worth two to three points of anything else. Accuracy is mostly DEX: the formula reads DEX at twice LUK’s weight for every branch except magicians, and every claw above level 10 demands DEX anyway, so that requirement is doing double duty. STR you can nearly ignore - no claw asks for it and only two rungs of the dagger ladder do - but the damage formula still reads it as a secondary stat alongside DEX, so a stray point there is small rather than dead.
- 1.+40% extra damage on everything else you do. It goes first.
- 2.Four monsters at last.
- 3.One point: a second jump in mid-air, and it opens once Avenger is at 5.
- 4.Five points, to open Shadow Meso.
The whole order, with the level each step lands at, is on the class page. It is kept in one place so the two cannot disagree.
- Shadow Meso needs Meso Saver at 5, and Flash Jump needs Avenger at 5.
- Shadow Partner burns a Summoning Rock on every cast. Meso Saver burns a rock too, and the export cannot agree which: the skill names The Magic Rock, its own rank table says “Magic Stone -1”, and there is no item called a Magic Stone anywhere in the snapshot. The Magic Rock is the one to carry.
- Shadow Meso literally spends mesos to deal damage, 500 every throw at max. On a boss that is worth it; on a training map it is a bill that runs all afternoon. Meso Saver charges mesos too, and it gets cheaper with rank rather than dearer: the five ranks the order below buys cost 26 times your level a cast, so 1,820 at level 70. Rank 20 is ten times your level, and the fifteen spare points are what buys it. How long either rank lasts is the one thing the export will not settle: its rank table says fourteen minutes at rank 5 and half an hour at rank 20, its duration column says twelve and twenty, and the chip on the card below reads the column.
What this branch can hold
| Weapon type | Rows in the game | Best attack | Usual speed stage |
|---|---|---|---|
| 1H Blunt Weapon | 16 | 200 | 5 |
| Dagger | 14 | 88 | 4 |
| 1H Sword | 9 | 57 | 4 |
| 2H Sword | 2 | 50 | 5 |
| Claw | 31 | 47 | 4 |
| Spear | 1 | 39 | 6 |
| 1H Axe | 3 | 32 | 4 |
| Wand | 4 | 23 | 6 |
Read off the item rows by the job each row names, so this list gains a type when the game does. Lower speed stages are faster; the attack speed page has what each stage means and what a Booster does to it.
Level 61–70
16,417,429 EXP · 5 quests openThe level the site models third job at.
| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| Wolf Territory VCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 7,687,500 | White Fang (lv 59) | 18 |
| Icy Cold FieldCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 2,540,000 | Yeti (lv 65) | 38 |
| Wolf Territory IVCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 2,039,698 | White Fang (lv 59) | 14 |
| Wolf Territory IIICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 2,038,674 | White Fang (lv 59) | 13 |
- [Deep Forest of Patience] John's Pink Flower BasketJohn25,900
- [Deep Forest of Patience] John's PresentJohn25,900
- [Deep Forest of Patience] John's Last PresentJohn25,900
- Traces of NickScadurCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.16,875
- Nick's RingPiece of StatueCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.16,875
Level 71–80
27,990,173 EXP · 0 quests openThird job skills, and the last band the snapshot has monsters for.
| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| Garden of Darkness IICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 2,350,000 | Lucida (lv 73) | 15 |
| Garden of Darkness ICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 2,193,333 | Lucida (lv 73) | 14 |
| The Cave of Trial IICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 1,974,762 | Cerebes (lv 72) | 20 |
| Ice Valley IICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 1,814,286 | Yeti and Pepe (lv 78) | 46 |
Nothing fixed opens in this band.
Level 81–100
129,079,893 EXP · 0 quests open| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| The Cave of Trial IIICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record. | 3,243,810 | Bain (lv 90) | 37 |
Nothing fixed opens in this band.
Level 101–120
345,482,296 EXP · 0 quests openThe level cap the site models.
No map in the snapshot suits this band.
Nothing fixed opens in this band.
The advancement
Closed Online Test 2 carried this class and every one of its skills, and the site models the advancement at level 70, after the level 30 one in Kerning City. No third-job advancement quest was in the test’s quest rows, and the Public Release has no third job at all, so nothing here tells you where to go for it.
The other class guides
More guides
- What is MapleStory Classic World?6 min
- Release date and what happens when4 min
- Forgotten Hollow, from CoT2CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.6 min
- Party quests, checked against this build8 min · Lv 21+
Beginner guide: your first levels8 min · Lv 1-10- What's new in the Public Release7 min
