
Guide · Classes
MapleStory Classic World Fighter build and leveling guide, Lv 30-70
iWhat Fighter build and leveling, Lv 30-70 is
Where the points go
STR is your damage on every warrior weapon, and DEX is both what lets you hold it and what makes it land. Do not treat DEX as spare: from level 20 up, every sword, axe and blunt weapon on the ladder below carries a DEX requirement alongside its STR one, reaching 65 by level 70. The accuracy formula is also kinder to a warrior’s DEX than to an archer’s, so the points you spend meeting the weapon are doing two jobs at once.
- 1.Mastery lifts your minimum damage, which is where a warrior’s range hurts most. Swap in Axe Mastery (1100001) if you carry an axe.
- 2.One point. The attack speed arrives in full at rank 1.
- 3.The single largest damage gain available to you, and your party gets it too.
- 4.Now stop chasing: you cross the gap yourself, and six monsters get knocked back for it.
The whole order, with the level each step lands at, is on the class page. It is kept in one place so the two cannot disagree.
- Sword or axe, and then stay there. Every mastery, booster and Final Attack is per weapon type, so splitting the points buys you half a build twice.
- A booster gives its full +2 attack speed stages at rank 1. The other nineteen ranks only make it last longer and cost less, so one point early is worth more than ten points now.
- Rage lowers your weapon defence while it is up. On a warrior with 25% more HP than anyone else that is a trade worth making, but it is a trade.
What this branch can hold
| Weapon type | Rows in the game | Best attack | Usual speed stage |
|---|---|---|---|
| 1H Blunt Weapon | 22 | 200 | 5 |
| 2H Blunt Weapon | 8 | 95 | 7 |
| Polearm | 8 | 95 | 8 |
| Spear | 7 | 95 | 6 |
| 2H Axe | 8 | 93 | 5 |
| 2H Sword | 10 | 93 | 5 |
| 1H Axe | 11 | 87 | 4 |
| 1H Sword | 18 | 87 | 4 |
| Dagger | 3 | 55 | 3 |
| Wand | 4 | 23 | 6 |
Read off the item rows by the job each row names, so this list gains a type when the game does. Lower speed stages are faster; the attack speed page has what each stage means and what a Booster does to it.
Level 21–30
546,496 EXP · 8 quests openParty quest levels, and the run to the second advancement.
| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| Ant Tunnel III | 2,049,048 | Zombie Mushroom (lv 24) | 99 |
| The Swamp of Despair II | 1,700,476 | Ligator (lv 31) | 79 |
| Deep Ant Tunnel I | 1,433,810 | Zombie Mushroom (lv 24) | 68 |
| The Swamp of Despair I | 1,376,667 | Ligator (lv 31) | 63 |
Level 31–40
1,912,492 EXP · 8 quests openSecond job. A new SP pool, and a mastery to fill first.
| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| Line 2 <Area 1> | 2,608,571 | Jr. Wraith (lv 34) | 97 |
| Line 1 <Area 2> | 2,168,571 | Jr. Wraith (lv 34) | 90 |
| Lorang Lorang | 1,478,571 | Lorang (lv 38) | 40 |
| A Look-Out Shed Around the Beach | 1,467,043 | Lorang (lv 38) | 63 |
- Special Taste of Florina Beach IRiel7,310
- Special Taste of Florina Beach IIRiel7,310
- Special Taste of Florina Beach IIIRiel7,310
- Special Taste of Florina Beach IVRiel7,310
- Materials for a Special MarbleCamila7,310
- A Marble Made With CareCamila7,310
- A Promise Between Three FriendsPia7,310
- Worn BandagesJane Doe7,310
Level 41–50
5,004,478 EXP · 8 quests open| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| Line 2 <Area 3> | 3,950,476 | Wraith (lv 48) | 68 |
| Line 1 <Area 4> | 3,427,619 | Wraith (lv 48) | 59 |
| Line 2 <Area 2> | 3,311,429 | Wraith (lv 48) | 107 |
| Line 1 <Area 3> | 2,788,571 | Wraith (lv 48) | 97 |
- Old GladiusManji12,900
- Reawakening the GladiusChrishrama12,900
- Hero's GladiusChrishrama12,900
- [Forest of Patience] Sabitrama's Anti-Aging MedicineSabitrama12,900
- Building a New House For BlackbullBlackbull11,800
- Taking Out the Alligators 1Ayan11,800
- Taking Out the Alligators 2Ayan11,800
- Maya's Third CollectionMaya11,400
Level 51–60
9,629,544 EXP · 8 quests open| Map | EXP/hr | Carried by | Points |
|---|---|---|---|
| Lorang and Clang | 1,753,810 | Clang (lv 49) | 47 |
| Sleepy Dungeon V | 1,737,143 | Dark Stone Golem (lv 58) | 88 |
| The Tunnel That Lost Light II | 1,720,000 | Drake (lv 50) | 47 |
| Dangerous Croko II | 1,668,571 | Croco (lv 52) | 54 |
Level 61–70
16,417,429 EXP · 3 quests openThe level the site models third job at.
No map in the Public Release suits this band. The ones that would are Closed Online Test 2 maps, listed apart and marked on the training guide.
The advancement
You are here because you took the level 30 advancement in Perion. The Public Release stops there: it has no third job. Closed Online Test 2 had one, which the site models at level 70 and keeps marked CoT2, but no third-job advancement quest was in either build’s quest rows, so nothing here tells you where to go for it.
The other class guides
More guides
- What is MapleStory Classic World?6 min
- Release date and what happens when4 min
- Forgotten Hollow, from CoT2CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.6 min
- Party quests, checked against this build8 min · Lv 21+
Beginner guide: your first levels8 min · Lv 1-10- What's new in the Public Release7 min
