MapleStory Quest

Warrior branch · 2nd Job

Fighter

2nd Job · unlocks at level 301H Sword1H Axe2H Sword2H Axe
Pick this if: You want the warrior that hits hardest and does not mind that the answer is "swing again".

Fighter, in short

recorded for this site, not from the exportthe exact formulas ›

You stand in the middle of the monsters instead of away from them, and you survive that.

What it brings3

  • Rage gives +40 attack power at max to you and everyone standing with you.
  • Rush charges you forward, hitting up to six monsters and knocking them back, and nothing can interrupt you while it runs.
  • Sword Mastery tops the mastery scale out at 10 and adds +20 accuracy, the stat a warrior is always short of; the axe line trades the accuracy for a bleed on a quarter of your hits.

Watch out for3

  • Sword or axe, and then stay there.
  • A booster gives its full +2 attack speed stages at rank 1.
  • Rage lowers your weapon defence while it is up.

Where the points go

  • STRmainSTR is your damage on every warrior weapon, and DEX is both what lets you hold it and what makes it land.
  • DEXsecondNot spare points.
  • never comes back, and what catches people is the requirement on the weapon rather than the damage: the Gear tab prices every rung.

Sword or Axe: pick one

No point in one counts towards the other.

Every Fighter skill

iHow to read a skill card

The line under each name is what the skill does at its last rank, read off the row. max N beside the name holds that against what a single point buys, which is the argument for spending the rest of them.

Anywhere on a card opens it, for every rank, its reach and what it rolls. Words like rank, mastery or booster are underlined wherever they are used and carry their own explanation.

121points earned, level 30–70190ranks the 8 skills hold69ranks you cannot afford

You cannot max everything, and nothing in the game says so. For an order to spend them in, take one somebody has played.

Fighter builds ›
iHow the bill is worked out

One point at the advancement and three a level, until level 70 stops this pool filling. The ranks are every rank the 8 skills hold between them, which is why the two numbers are not the same one counted twice.

Choosing what to leave out is the whole of building this class. The builds page is where somebody else's choice is written down, with the levels they made it at.

Damage3
iWhat "Damage" groups together

The tooltip states a damage or healing number. Mostly these are what you press to kill things; one or two are buffs that add damage rather than deal it, which is why the heading says damage and not attacks.

Final Attack: Sword

25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150

Final Attack: Axe

25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150

Rush

Rush, with 150 in distance; Damage 80%

MP -15hits up to 6 monsters2 sec cooldown

Support & utility3
iWhat "Support & utility" groups together

Everything whose tooltip states no damage: buffs, debuffs, movement, summons and doors.

Sword Booster

Increases Sword Attack Speed by 2 stages for 300 sec

HP -10, MP -10

Axe Booster

Increases Axe Attack Speed by 2 stages for 300 sec

HP -10, MP -10

Rage

Attack Power +40, Weapon Def. -40 for 300 sec

MP -25affects your whole party

Always on2
iWhat "Always on" groups together

Marked passive in the data. You buy the ranks and never press a key.

Axe Mastery

Axe Mastery level 10, 25% chance to inflict bleed, dealing 100% total damage over 3 sec

Plus 6 skills you keep from your earlier jobs ›

These belong to the jobs a Fighter advanced through. They are still yours, they still cost out of those jobs’ own pools, and each has its own guide page.

from Warrior

from Warrior

from Warrior

from Warrior

Iron Body

Weapon Def. +25% for 600 sec

MP -15

from Warrior

from Warrior

Slash Blast

Damage 130%; Range +150

HP -16, MP -14hits up to 6 monsters

Your path, and where you are on it

  1. Lv 1Beginnerpassed
  2. Lv 101st jobpassed
  3. Lv 302nd jobyou are here
  4. Lv 703rd jobCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

What the next rungs open

one 3rd job, in Closed Online Test 2's files only

Level 70 · 3rd JobCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

The Public Release has no 3rd job. These are Closed Online Test 2’s, kept so their pages and the builds saved for them still work.

Becoming a Fighter at level 30

  1. 1

    Be a level 30 Warrior.

    Every quest below is gated at level 30, and the chain only appears for the Warrior branch. There is nothing to do before then except arrive.

  2. 2

    The Warrior's Next Journey

    Having reached level 30 and mastered the way of the Swordsman, I feel the urge to learn even more.

  3. 3

    Finding the Instructor

    Dances with Balrog in Perion wants to test whether I'm worthy of receiving his teachings.

    Bring with you

  4. 4

    Test of Qualification

    The Warrior Job Instructor at West Rocky Mountain IV seems ready to give me a test to prove whether I deserve to become stronger.

    Bring with you

    The instructor also stands in Warrior's Rocky Mountain, which is the hidden area the test happens inside. The export carries no drop table for the quest items, so which monster in there drops them is not something this snapshot can tell you.

  5. 5

    Proof of Qualification

    Now that I've passed the Warrior Job Instructor's test, I should have proven my strength!

    Bring with you

    The chain ends where it started. The snapshot names who gives a quest and never who it is handed back to, so returning to the advisor is the game's convention rather than a row.

  6. 6

    Choose Fighter, Page or Spearman.

    Passing the test is what opens the choice; the choice itself is not a quest. Fighter is one of them - the others are one click away and each has this same page.

    In Closed Online Test 2 the second job you took also decided your third: each one led to exactly one 3rd job. The Public Release has no 3rd job.

  7. 9,560 EXP for the chain

CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.After this: 3rd job, in Closed Online Test 2’s files only

The Public Release has no 3rd job. In Closed Online Test 2, a Fighter went on to Crusader, Dragon Knight or White Knight at level 70, and each one’s skills are kept on its page with the test’s numbers.

Even the test’s files never carried the advancement itself: no quest chain, no instructor and no level. Level 70 is the series’ own number rather than a row in any export.

Where to train, 30 to 70

the full levelling guide ›

Level 21–30

Party quest levels, and the run to the second advancement.
Ant Tunnel IIIZombie Mushroom · lv 242,049,048 EXP/hr
The Swamp of Despair IILigator · lv 311,700,476 EXP/hr
Deep Ant Tunnel IZombie Mushroom · lv 241,433,810 EXP/hr

Worth taking on the way: Maya's First Collection, Maya's Second Collection, The Warrior's Next Journey · 35,480 EXP between them

Level 31–40

Second job. A new SP pool, and a mastery to fill first.
Line 2 <Area 1>Jr. Wraith · lv 342,608,571 EXP/hr
Line 1 <Area 2>Jr. Wraith · lv 342,168,571 EXP/hr
Lorang LorangLorang · lv 381,478,571 EXP/hr

Worth taking on the way: Special Taste of Florina Beach I, Special Taste of Florina Beach II, Special Taste of Florina Beach III · 58,480 EXP between them

Level 41–50

Line 2 <Area 3>Wraith · lv 483,950,476 EXP/hr
Line 1 <Area 4>Wraith · lv 483,427,619 EXP/hr
Line 2 <Area 2>Wraith · lv 483,311,429 EXP/hr

Worth taking on the way: Old Gladius, Reawakening the Gladius, Hero's Gladius · 98,400 EXP between them

Level 51–60

Lorang and ClangClang · lv 491,753,810 EXP/hr
Sleepy Dungeon VDark Stone Golem · lv 581,737,143 EXP/hr
The Tunnel That Lost Light IIDrake · lv 501,720,000 EXP/hr

Worth taking on the way: A Box Hidden Long Ago, A Craftsman's Touch, A Memory Restored · 137,060 EXP between them

Ranked by what each map’s own spawn table can produce - spawn points times EXP over the respawn timer, counting only monsters inside the band. It is a ceiling nobody reaches and the right way to compare one map with another. The full levelling guide has every band, every column and the working.

What to wear

the full item browser ›

The weapon ladder
iHow the ladder was built

Every weapon the class can hold, with everything that is not an upgrade removed: a rung is a weapon that beats anything you could already be carrying at its level, so “gain” is what it adds over the rung above it. Sidegrades and later weaker weapons are left out and the item browser still has them. The ladder starts from level 1 on purpose - the rungs below your level are the ones you arrived holding.

1H Sword12 upgrades

LvWeaponAttackGainSpeedNeeds
0Pumpkin Basket24+24Fasternothing-
10Long Sword27+3FastSTR 203,000
15Saw36+9FastSTR 20-
20Machete37+1FastSTR 40 · DEX 1510,500
25Eloon42+5FastSTR 50 · DEX 2013,500
30Gladius47+5FastSTR 65 · DEX 3022,000
35Cutlus55+8FastSTR 70 · DEX 3030,000
40Traus60+5FastSTR 80 · DEX 35-
45Hero's Gladius62+2FastSTR 90 · DEX 40-
50Jeweled Katar70+8FastSTR 100 · DEX 45-
60Neocora77+7FastSTR 120 · DEX 55-
70Red Katana87+10FastSTR 140 · DEX 65-

1H Axe10 upgrades

LvWeaponAttackGainSpeedNeeds
0Hand Axe17+17Fastnothing50
10Double Axe27+10FastSTR 203,000
15Battle Axe32+5FastSTR 30 · DEX 105,000
25Mithril Axe45+13FastSTR 50 · DEX 2013,500
30Fireman's Axe47+2FastSTR 60 · DEX 2522,000
35Dankke55+8FastSTR 70 · DEX 3030,000
40Blue Counter57+2FastSTR 80 · DEX 35-
50Buck70+13FastSTR 100 · DEX 45-
60Hawkhead77+7FastSTR 120 · DEX 55-
70Mikhail87+10FastSTR 140 · DEX 65-

2H Sword10 upgrades

LvWeaponAttackGainSpeedNeeds
10Wooden Sword30+30FastSTR 255,000
15Wooden Baseball Bat35+5FastSTR 25-
20Two-Handed Sword40+5FastSTR 45 · DEX 2013,500
25Broadsword45+5FastSTR 55 · DEX 2516,500
30Scimitar53+8NormalSTR 65 · DEX 3026,000
35Lionheart55+2FastSTR 75 · DEX 3536,000
40Zard60+5FastSTR 85 · DEX 40-
50Lion's Fang73+13NormalSTR 105 · DEX 50-
60Sparta83+10NormalSTR 125 · DEX 60-
70Doombringer93+10NormalSTR 145 · DEX 70-

2H Axe9 upgrades

LvWeaponAttackGainSpeedNeeds
10Metal Axe30+30FastSTR 255,000
20Pickaxe38+8NormalSTR 35 · DEX 20-
25Two-Handed Axe45+7FastSTR 55 · DEX 2516,500
30Blue Axe50+5FastSTR 65 · DEX 3026,000
35Niam55+5FastSTR 75 · DEX 3536,000
40Sabretooth60+5FastSTR 85 · DEX 40-
50The Rising73+13NormalSTR 105 · DEX 50-
60The Shining80+7FastSTR 125 · DEX 60-
70Chrono93+13NormalSTR 145 · DEX 70-

Best armour for STR, by slot
iHow these were picked

The highest STR in each slot a Warrior can wear, then attack, then defence.

Nothing is left out for being low level, because armour does not stop being wearable: the best piece in several of these slots wants half the level of the worst, and the level on each row is when you can put it on.

Where the game ships one piece as a male and a female version, both are named and the numbers are the same either way.

9 slots