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DinoFries' MapleStory Classic World training maps

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Which Victoria Island maps does DinoFries recommend?
iWhat DinoFries Victoria Island training maps is
Every Victoria Island map DinoFries recommends in his Closed Online Test 2 training video, kept in video order. His party and layout advice is paraphrased separately from the Public Release facts shown beside it, and the Forgotten Hollow stops, which the release does not have, are marked CoT2.

Watch the original guide

Open on YouTube

The short answer

This is a faithful companion to the video, not a new site ranking. The map order and practical advice come from DinoFries; spawn counts, monster levels and icons come from the website’s Public Release snapshot, and for the 5 Forgotten Hollow stops the release does not have, from the Closed Online Test 2 rows the site keeps, marked CoT2.

30
video map picks
4
readable chapters
Public Release
data snapshot

How to read this guide

iWhere this page's numbers come from
Built from DinoFries training video, maps.json, monsters.json. Nothing on this page is written from memory, and where a number comes from somewhere other than the client’s own files it says so beside itself.

His rule of thumb

Hunt targets you defeat in one or two single-target hits, or roughly three to four hits with a multi-target skill. He does not assign exact character levels to maps.

His map preference

The video favors horizontal layouts, sensible platform spacing, close monster levels and rotations that a party can divide cleanly.

Our snapshot check

The blue data area on every card is calculated from current map and monster rows. It confirms what exists without turning a site-derived alternative into his recommendation.

Video map index

Early hunting grounds

The busy town-adjacent maps and compact party rotations that open the video.

Subway and dungeon maps

Single-target rooms, flying Stirges, mushroom tunnels and the first boar rotations.

10Line 1 <Area 1>6:26
One or two full parties

From the video

The room is crowded but large and contains only Bubblings. Keep attacking nearby spawns instead of trying to reserve one platform.

Public Release snapshot

BubblingLv 15
Avg Lv 15.064 points
12Transfer Area7:44
Full partyRanged characters only

From the video

Split three players across the top and three across the bottom. Keep attacking through the chaos rather than chasing one flying Stirge.

Public Release snapshot

StirgeLv 20
Avg Lv 20.038 points

Wraiths and Forgotten Hollow

The high-density Jr. Wraith rooms, and the Forgotten Hollow maps he prefers for their layouts and tight monster ranges, which are from Closed Online Test 2: the Public Release does not have them.

21Forgotten Entrance IICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.13:26
Party of fourPreferred over Forgotten Entrance III

From the video

Use the glowing plant warp points. Assign the top, middle-left, middle-right and bottom sections to one player each.

Closed Online Test 2 snapshot

The Public Release does not have this map. Its rows are kept from the second closed test, which is where he played it.

RaffleLv 40
Avg Lv 38.935 points
22Forgotten Entrance ICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.14:20
Party of three

From the video

Treat it like a three-section Ant Tunnel rotation, with one player in the top-right, middle and bottom-left sections.

Closed Online Test 2 snapshot

The Public Release does not have this map. Its rows are kept from the second closed test, which is where he played it.

RaffleLv 40
Avg Lv 41.323 points
23Primeval Forest ICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.14:59
Party of three

From the video

Put two players on the lower floor and one across the upper platforms. He likes the flat layout and the close monster levels.

Closed Online Test 2 snapshot

The Public Release does not have this map. Its rows are kept from the second closed test, which is where he played it.

AqumanderLv 43
Avg Lv 42.620 points
24Decayed Tunnel IICoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.15:22
Duo

From the video

One player takes the left and one takes the right. He explicitly advises against soloing because of the travel between both sides.

Closed Online Test 2 snapshot

The Public Release does not have this map. Its rows are kept from the second closed test, which is where he played it.

RafflesiaLv 47
Avg Lv 44.222 points

Later Victoria Island maps

Drakes, Florina Beach, the Wraith rooms and the last higher-level duo maps in the video.

26Hot Sand16:50
Four or five playersDo not solo

From the video

Divide the upper, middle-left, lower and middle-right platforms. He includes this Florina map because Tortie and Clang are close in level.

Public Release snapshot

TortieLv 46
Avg Lv 47.038 points
27Line 2 <Area 3>17:35
Full partyCalled a god-tier map in the video

From the video

His standout pick: a Wraith-only room with exceptional density. Split three players across the lower half and three across the upper half.

Public Release snapshot

WraithLv 48
Avg Lv 48.068 points
28Line 1 <Area 4>18:09
Full party

From the video

Use it when Line 2 Area 3 is crowded. The layout and three-and-three split are similar, but the video notes that fewer Wraiths spawn here.

Public Release snapshot

WraithLv 48
Avg Lv 48.059 points
30Another SanctuaryCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.19:48
DuoLast recommendation in the video

From the video

One player takes the left and the other takes the right. He advises against soloing because crossing the whole map wastes the rotation.

Closed Online Test 2 snapshot

The Public Release does not have this map. Its rows are kept from the second closed test, which is where he played it.

Rotten MushroomLv 56
Avg Lv 55.020 points

Continue with your own character

DinoFries explicitly calls the guide subjective and says class, power and launch changes can move the answer. Use his rotations as the tested starting point, then compare your real results instead of assigning his name to an extra map he did not recommend.

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DinoFries' MapleStory Classic World training maps · MapleStory Quest