MapleStory Quest

Magician branch · 3rd Job

I/L Mage

CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.3rd Job · unlocks at level 70WandStaff
Pick this if: You are an I/L Wizard and you liked hitting several things at once.

CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.The Public Release has no 3rd job. an I/L Mage is kept from Closed Online Test 2 with its own skills as the test had them, so a build saved then still loads. Only the skills it keeps from earlier jobs are the live game’s, at the Public Release’s numbers. What the release removed

I/L Mage, in short

recorded for this site, not from the exportthe exact formulas ›

Magic Guard turns most of the damage you take into MP loss, so your blue bar is your health bar.

What it brings3

  • Ice Strike hits four monsters at Basic Attack 120 with double range and slows every one of them.
  • Thunder Spear does Basic Attack 240 to two monsters, with a 50% chance to electrocute at max.
  • Element Amplification puts your magic damage up to 135% for 150% of the MP cost.

Watch out for3

  • Element Amplification makes everything cost half again as much MP. Budget for it.
  • Element Composition needs a point in both Ice Strike and Thunder Spear first.
  • Ice and lightning monsters resist the two things you do.

Where the points go

  • INTmainINT for damage and for accuracy both, so there is no second stat to balance for the numbers - and one for the weapon.
  • LUKsecondFor the weapon and nothing else: it adds no damage and no accuracy to a spell.
  • never comes back, and what catches people is the requirement on the weapon rather than the damage: the Gear tab prices every rung.

Every I/L Mage skill

CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.
iHow to read a skill card

The line under each name is what the skill does at its last rank, read off the row. max N beside the name holds that against what a single point buys, which is the argument for spending the rest of them.

Anywhere on a card opens it, for every rank, its reach and what it rolls. Words like rank, mastery or booster are underlined wherever they are used and carry their own explanation.

151points earned, level 70–120180ranks the 7 skills hold29ranks you cannot afford

You cannot max everything, and nothing in the game says so. For an order to spend them in, take one somebody has played.

I/L Mage builds ›
iHow the bill is worked out

One point at the advancement and three a level, until level 120 stops this pool filling. The ranks are every rank the 7 skills hold between them, which is why the two numbers are not the same one counted twice.

Choosing what to leave out is the whole of building this class. The builds page is where somebody else's choice is written down, with the levels they made it at.

Damage3
iWhat "Damage" groups together

The tooltip states a damage or healing number. Mostly these are what you press to kill things; one or two are buffs that add damage rather than deal it, which is why the heading says damage and not attacks.

Ice StrikeCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

Basic Attack 120, Mastery level 10, Attack Range 200%; Slowed for 3 sec

MP -50hits up to 4 monsters

Thunder SpearCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

Basic Attack 240, Mastery level 10; 50% chance to be electrocuted

MP -45hits up to 2 monsters

Element CompositionCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

MP -35, Basic Attack 250, Mastery level 10

one monster at a time

Support & utility3
iWhat "Support & utility" groups together

Everything whose tooltip states no damage: buffs, debuffs, movement, summons and doors.

Element AmplificationCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

MP cost increased to 150%, Magic Attack Damage increased to 135%

MP -40

SealCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

100% chance to Seal enemies for 20 sec

MP -15hits up to 6 monsters

Spell BoosterCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

Increases Magic Casting Speed by 2 stages for 300 sec

MP -20spends a Magic Rock

Always on1
iWhat "Always on" groups together

Marked passive in the data. You buy the ranks and never press a key.

Elemental ResistanceCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.

40% increased Fire, Ice, Lightning and Poison Resistance

Plus 12 skills you keep from your earlier jobs ›

These belong to the jobs an I/L Mage advanced through. They are still yours, they still cost out of those jobs’ own pools, and each has its own guide page.

from Magician

Improved MP Recovery

Regenerates 1% of Max MP every 10 seconds; increases MP recovery from items by 20%

from Magician

from Magician

Magic Guard

Replace 80% of HP damage with MP while active

MP -12

from Magician

Magic Armor

Weapon Def. +120, Magic Def. +120 for 600 sec

MP -16

from Magician

Energy Bolt

MP -16, Basic Attack 130, Mastery level 10

one monster at a time

from Magician

Magic Claw

MP -20, Basic Attack 65, Mastery level 10

one monster at a time2 hits per cast

from I/L Wizard

MP Eater

For every attack, 50% success rate, absorb 50% of the enemy's Max MP

5 sec cooldown

from I/L Wizard

Meditation

Party's Magic Attack +25 for 300 sec

MP -25affects your whole party

from I/L Wizard

Teleport

Teleport, with 150 in distance

MP -15

from I/L Wizard

Slow

Enemy Speed -30, Evasion -5 for 20 sec

MP -8hits up to 6 monsters

from I/L Wizard

Cold Beam

Basic Attack 170, Mastery level 10; Slowed for 3 sec

MP -22one monster at a time

from I/L Wizard

Thunder Bolt

Basic Attack 70, Mastery level 10; 25% chance to be electrocuted

MP -40hits up to 6 monsters

Your path, and where you are on it

  1. Lv 1Beginnerpassed
  2. Lv 101st jobpassed
  3. Lv 302nd jobpassed
  4. Lv 703rd jobCoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.you are here

What the next rungs open

Nothing: an I/L Mage was the top of this branch in Closed Online Test 2. Level 70 to 120 was the whole of the rest of the ladder, and its skills were the last book you were handed.

Becoming an I/L Mage

CoT2: From Closed Online Test 2 (Beta 2). Not in the Public Release; kept here as a record.The Public Release has no 3rd job

an I/L Mage was an I/L Wizard first in Closed Online Test 2, and every one of its skills is in the test’s files. The advancement between the two never was: no quest chain for it anywhere. The walk below is the one this game has had for twenty years, recorded rather than read out of the files, and every place and person it names is a row the test carried (El Nath and the rest of Ossyria are kept from it, marked), so the map beside a step is the test’s map.

What no test can check is the order of it, and nothing here says the live game will add a 3rd job this way, or at all.

  1. 1

    Be a level 70 I/L Wizard.

    an I/L Mage is what an I/L Wizard becomes, so the whole of the route to here runs through that job. Its own advancement - the level 30 chain in Ellinia - is on its page, drawn step by step.

    Level 70 is the series' own number rather than a row in this export. It is the level in the badge at the top of this page, the level the skill point pool starts filling at, and the level every number below is drawn from - and it is the one figure here the snapshot does not vouch for.

  2. 2

    Reach El Nath and speak to Robeira.

    El Nath is the mountain town above Orbis, reached by the tower rather than on foot, and like the rest of Ossyria it is Closed Online Test 2's: the Public Release does not have it. Robeira is one of four instructors standing in Chief's Residence - the test's rows put all four of them on that one map.

    Talk to Robeira
  3. 3

    Go back to Grendel the Really Old.

    Robeira sends you home to the instructor who gave you your second job. They are where they have always been, and they are the one who sets the test.

  4. 4

    Beat your instructor's clone at The Forest of Evil II.

    East out of Ellinia, through the north forest maps. A Door of Dimension there opens onto a copy of Grendel the Really Old; beating it yields the Black Charm. Nothing in the export marks the door, so the map is the row and the door is not.

  5. 5

    Trade the Black Charm for the Necklace of Wisdom.

    Grendel the Really Old takes the charm and gives the necklace. That is one of the two things Robeira wants back.

  6. 6

    Answer five questions at Holy Ground at the Snowfield.

    Climb to it from Sharp Cliff II, above El Nath. The snapshot puts exactly one NPC on that map and calls it Holy Stone - not "the Wise Man", which is the name every write-up of this uses. Five questions, and one wrong answer fails the whole attempt.

    Talk to Holy Stone
  7. 7

    Bring both necklaces back to Robeira.

    The Necklace of Wisdom from your own instructor and the Necklace of Wisdom from the quiz. That is the advancement.

    Talk to Robeira
  8. 8

    Learn 7 new skills.

    This is the half Closed Online Test 2's files are complete on. Every I/L Mage skill is kept with the test's per-rank numbers, and all 7 of them are on the first tab of this page.

What it costs you

  • A Dark Crystal per attempt. The quiz charges one to sit it, and charges again if you miss a single question. They are bought from Alcaster in El Nath, and his own quest chain has to be finished before he will sell you one. Both he and his chain are Closed Online Test 2 rows; the crystal itself is still an item in the Public Release.
  • The Black Charm. Off the clone. It is not an item row in either build, so nothing here can show you its icon.
  • Both necklaces. One traded from the charm, one won from the quiz. Neither is an item row in either build - they arrive with an advancement the test did not carry and the release does not have.

The Holy Stone’s questions

five in a row, one crystal an attempt

Every question the pool is known to draw from, searchable - because one wrong answer out of five costs the whole attempt and another Dark Crystal. Answers this snapshot can settle are marked; the rest are what players recorded for the older game, and are worth reading as a strong hint rather than a guarantee.

29 of 29
  1. How much EXP does it take to go from level 1 to level 2?

    15checked here

    The site’s own EXP curve: level 1 costs 15.

  2. Which of these towns is not on Victoria Island?

    Amherst - it is on Maple Islandchecked here

    Amherst is filed under Maple Island in the map rows.

  3. Which is the highest level: Green Mushroom, Stump, Bubbling, Axe Stump or Octopus?

    Axe Stumpchecked here

    Axe Stump is level 17; the next highest of the five is Bubbling at 15.

  4. What do you get for bringing 30 Dark Marbles to the second job instructor?

    The Proof of a Herochecked here

    Quest 20003 hands it over on acceptance, after 20002 asks for the marbles.

  5. Which NPC do you meet first on Maple Island?

    Heenachecked here

    Quest 1000, the first quest in the export, is hers.

  6. What do you give Maya in Henesys to cure her?

    The weird medicinechecked here

    Quest 10106 is Maya’s and opens the chain; 10112 ends it, handing over the Weird Medicine, and her collections wait on it.

  7. Which monster do you meet on the ship between Ellinia and Orbis?

    Crimson Balrogrecorded

  8. Which of these monsters will you not meet in Ossyria?

    Crocorecorded

  9. Which of these monsters has never appeared on Maple Island?

    Evil Eyerecorded

  10. Which of these monsters can fly?

    Maladyrecorded

  11. Which of these NPCs is not in El Nath?

    Sophiarecorded

  12. Which of these NPCs is not in Henesys?

    Teorecorded

  13. Which of these NPCs is not in Ellinia?

    Roelrecorded

  14. Which of these NPCs is not in Perion?

    Francoisrecorded

  15. Which of these NPCs is not in Kerning City?

    Lukerecorded

  16. Which of these NPCs is not on Maple Island?

    Teorecorded

  17. Which of these NPCs has nothing to do with pets?

    Viciousrecorded

  18. In Kerning City, who is the runaway Alex’s father?

    Chief Stanrecorded

  19. Which NPC is not part of the Alpha Platoon’s communication network?

    Peter, the staff sergeantrecorded

  20. Which of these NPCs has nothing to do with refining or synthesis?

    Shanerecorded

  21. What colour are Athena Pierce’s eyes?

    Greenrecorded

  22. How many feathers are in Dances with Balrog’s hat?

    13recorded

  23. What colour is the marble Grendel the Really Old carries?

    Bluerecorded

  24. Which material is not needed to forge the Hero’s Gladius?

    Fairy Wingrecorded

  25. Which of these quests can be repeated?

    Arwen and the Glass Shoerecorded

  26. Which of these is not a second job?

    Magerecorded

  27. True or false: the weakest monster in the game is the Blue Snail.

    False - the Snail is weakerchecked here

    The Snail is level 1 in the monster rows; the Blue Snail is level 2.

  28. True or false: the strongest monster in the game is Jr. Balrog.

    Falserecorded

  29. True or false: Mushmom is a giant version of the Orange Mushroom.

    Truerecorded

Where to train, 70 to 120

the full levelling guide ›

Level 61–70

The level the site models third job at.
Wolf Territory VWhite Fang · lv 597,687,500 EXP/hr
Icy Cold FieldYeti · lv 652,540,000 EXP/hr
Wolf Territory IVWhite Fang · lv 592,039,698 EXP/hr

Worth taking on the way: [Deep Forest of Patience] John's Pink Flower Basket, [Deep Forest of Patience] John's Present, [Deep Forest of Patience] John's Last Present · 111,450 EXP between them

Level 71–80

Third job skills, and the last band the snapshot has monsters for.
Garden of Darkness IILucida · lv 732,350,000 EXP/hr
Garden of Darkness ILucida · lv 732,193,333 EXP/hr
The Cave of Trial IICerebes · lv 721,974,762 EXP/hr

Level 81–100

The Cave of Trial IIIBain · lv 903,243,810 EXP/hr

Ranked by what each map’s own spawn table can produce - spawn points times EXP over the respawn timer, counting only monsters inside the band. It is a ceiling nobody reaches and the right way to compare one map with another. The full levelling guide has every band, every column and the working.

What to wear

the full item browser ›

The weapon ladder
iHow the ladder was built

Every weapon the class can hold, with everything that is not an upgrade removed: a rung is a weapon that beats anything you could already be carrying at its level, so “gain” is what it adds over the rung above it. Sidegrades and later weaker weapons are left out and the item browser still has them. The ladder starts from level 1 on purpose - the rungs below your level are the ones you arrived holding.

Wand10 upgrades

LvWeaponMagic attGainSpeedNeeds
10Wooden Wand27+18 att+27NormalINT 203,000
15Hardwood Wand34+23 att+7NormalINT 305,000
20Metal Wand41+21 att+7NormalINT 40 · LUK 1010,500
25Ice Wand48+24 att+7NormalINT 50 · LUK 1513,500
30Mithril Wand55+27 att+7NormalINT 60 · LUK 2022,000
35Wizard Wand62+43 att+7NormalINT 70 · LUK 2530,000
40Fairy Wand69+48 att+7NormalINT 80 · LUK 30-
50Cromi83+58 att+14NormalINT 100 · LUK 40-
60Evil Tale97+68 att+14NormalINT 120 · LUK 55-
70Angel Wings111+78 att+14NormalINT 140 · LUK 65-

Staff7 upgrades

LvWeaponMagic attGainSpeedNeeds
10Wooden Staff24+20 att+24SlowINT 203,000
15Emerald Staff31+25 att+7SlowINT 30 · LUK 105,000
20Old Wooden Staff38+30 att+7SlowINT 40 · LUK 1510,500
25Wizard Staff45+35 att+7SlowINT 50 · LUK 2013,500
45Arc Staff73+55 att+28SlowINT 90 · LUK 40-
55Thorns87+65 att+14SlowINT 110 · LUK 50-
65Evil Wings101+75 att+14SlowINT 130 · LUK 60-

Best armour for INT, by slot
iHow these were picked

The highest INT in each slot a Magician can wear, then attack, then defence.

Nothing is left out for being low level, because armour does not stop being wearable: the best piece in several of these slots wants half the level of the worst, and the level on each row is when you can put it on.

Where the game ships one piece as a male and a female version, both are named and the numbers are the same either way.

Where the best piece a male character can wear and the best a female character can wear are two different items, each is listed with its own level and stat.

9 slots