MapleStory Quest

Hunter · 2nd Job · Damage

Final Attack: Bow skill icon

Final Attack: Bow

needs a bowarcher line

Final Attack: Bow is a 2nd job Hunter skill in MapleStory Classic World with 30 ranks. At rank 30 it deals 120% damage to up to 3 monsters, lasts 30 seconds, and costs 20 MP.

Changed in the Public Release Read from the Public Release client, which changed it on .

Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a bow.

Needs first:

Every rank3 targets
Lasts
30 sec
from the moment you cast it
MP at max
20
up from 12 at rank 1

Rank by rank

30 ranks
Rank 30 / 30maxed

25% trigger rate; MP -20; Final Attack with damage 120% to up to 3 enemies

rolls
758-850
a hit
MP
20
catches
3 monsters
lasts
30 sec
chance
25%

What ranking it up buys

iHow to read these rows

One row per number that moves rank to rank: what it is at rank 1, what it is at the last rank, and the difference. The track marks every rank at its own place between the two, so a skill that does most of its work in the first few ranks looks like one - and several do.

Every figure comes off the client’s own level rows rather than out of the tooltip sentence, so a rank the client is silent about is a gap here rather than a guess.

Damage90%120%+30% over 30 ranks
Chance25%the same at all 30 ranks - the points here buy something else, or nothing
MP a cast1220+8 over 30 ranks
Lasts30 secthe same at all 30 ranks - the points here buy something else, or nothing
Monsters3the same at all 30 ranks - the points here buy something else, or nothing
Hits1the same at all 30 ranks - the points here buy something else, or nothing

What it rolls

iEvery assumption behind these numbers

A damage number whose inputs are hidden is worse than no number, so all of them are on the page. Level 70, which is this job’s own unlock level. 217 DEX, which is every base point the level allows that is not being spent meeting the weapon. 145 DEX to hold a Red Hinkel. 90 weapon attack, and mastery 10 from this chain's own mastery skill.

No equipment beyond the weapon, no buffs, no potions and no monster on the other end: this is the roll before anything is done to it. What the game prints also depends on the level gap to what you hit and on its defence, and neither is in this figure.

Rank 1

568-637

90% of the roll

Rank 30

758-850

120% of the roll

Across 3 monsters at that is up to 2550 a cast, which is the figure worth comparing against a single-target skill’s.

high = skill% x (1.0 + (DEX x mult + DEX) / 100 + att / 50) x weapon attack

low  = skill% x (0.8 + (DEX x mult x mastery + DEX) / 100 + att / 50) x weapon attack

How often you swing

iWhat a stage is, and what it is not

Every weapon carries a stage from 2 (fastest) to 8 (slowest), and the label printed beside it is not reversible: “Fast” is stage 4 or 5, so the stage is what a booster has to be applied to.

What the export does not carry is milliseconds per stage. So this says which weapon swings sooner than which, and cannot say how long either takes - which is also why damage per second is not a number this site prints anywhere.

Best rung at level 70BareBoosted
Red HinkelBowNormal (6)Fast (4)

Bow Booster moves the stage 2 faster, which is the figure off its own rank rows.

Weapon multipliers

The multiplier is the weapon’s, not the skill’s, and it is the largest single term in the roll.

WeaponSwingStab
Bow11

A ranged weapon carries one multiplier and one action, so there is no swing-or-stab coin flip in the numbers. Firing one at something standing next to you is the exception, and it is punished: the stat divisor goes from 100 to 300 and the attack divisor from 50 to 150.

Closed Online Test 2 to Public Release

iWhy a change might be missing

Each diff was generated on its own date and the rest of the snapshot was synced later, so a change made between the two would not appear here. Where they disagree, the rank rows above are the newer read.

Description

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a bow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Bow Mastery

[Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a bow. Required Skill: At least Level 3 Bow Mastery

Monsters Hit

not set

3

Hits per Monster

not set

1

Duration (sec)

not set

30

Level 1

20% success rate, Final Attack with bow damage 60% to up to 3 enemies

25% trigger rate; MP -12; Final Attack with damage 90% to up to 3 enemies

Level 2

21% success rate, Final Attack with bow damage 61% to up to 3 enemies

25% trigger rate; MP -13; Final Attack with damage 91% to up to 3 enemies

Level 3

22% success rate, Final Attack with bow damage 62% to up to 3 enemies

25% trigger rate; MP -13; Final Attack with damage 92% to up to 3 enemies

Level 4

23% success rate, Final Attack with bow damage 63% to up to 3 enemies

25% trigger rate; MP -13; Final Attack with damage 93% to up to 3 enemies

Level 5

24% success rate, Final Attack with bow damage 64% to up to 3 enemies

25% trigger rate; MP -13; Final Attack with damage 94% to up to 3 enemies

Level 6

25% success rate, Final Attack with bow damage 65% to up to 3 enemies

25% trigger rate; MP -14; Final Attack with damage 95% to up to 3 enemies

Level 7

26% success rate, Final Attack with bow damage 66% to up to 3 enemies

25% trigger rate; MP -14; Final Attack with damage 96% to up to 3 enemies

Level 8

27% success rate, Final Attack with bow damage 67% to up to 3 enemies

25% trigger rate; MP -14; Final Attack with damage 97% to up to 3 enemies

Level 9

28% success rate, Final Attack with bow damage 68% to up to 3 enemies

25% trigger rate; MP -14; Final Attack with damage 98% to up to 3 enemies

Level 10

29% success rate, Final Attack with bow damage 69% to up to 3 enemies

25% trigger rate; MP -15; Final Attack with damage 99% to up to 3 enemies

Level 11

30% success rate, Final Attack with bow damage 70% to up to 3 enemies

25% trigger rate; MP -15; Final Attack with damage 100% to up to 3 enemies

Level 12

31% success rate, Final Attack with bow damage 71% to up to 3 enemies

25% trigger rate; MP -15; Final Attack with damage 101% to up to 3 enemies

Level 13

32% success rate, Final Attack with bow damage 72% to up to 3 enemies

25% trigger rate; MP -15; Final Attack with damage 102% to up to 3 enemies

Level 14

33% success rate, Final Attack with bow damage 73% to up to 3 enemies

25% trigger rate; MP -16; Final Attack with damage 103% to up to 3 enemies

Level 15

34% success rate, Final Attack with bow damage 74% to up to 3 enemies

25% trigger rate; MP -16; Final Attack with damage 104% to up to 3 enemies

Level 16

35% success rate, Final Attack with bow damage 75% to up to 3 enemies

25% trigger rate; MP -16; Final Attack with damage 105% to up to 3 enemies

Level 17

36% success rate, Final Attack with bow damage 76% to up to 3 enemies

25% trigger rate; MP -16; Final Attack with damage 106% to up to 3 enemies

Level 18

37% success rate, Final Attack with bow damage 77% to up to 3 enemies

25% trigger rate; MP -17; Final Attack with damage 107% to up to 3 enemies

Level 19

38% success rate, Final Attack with bow damage 78% to up to 3 enemies

25% trigger rate; MP -17; Final Attack with damage 108% to up to 3 enemies

Level 20

39% success rate, Final Attack with bow damage 79% to up to 3 enemies

25% trigger rate; MP -17; Final Attack with damage 109% to up to 3 enemies

Level 21

40% success rate, Final Attack with bow damage 80% to up to 3 enemies

25% trigger rate; MP -17; Final Attack with damage 110% to up to 3 enemies

Level 22

41% success rate, Final Attack with bow damage 81% to up to 3 enemies

25% trigger rate; MP -18; Final Attack with damage 111% to up to 3 enemies

Level 23

42% success rate, Final Attack with bow damage 82% to up to 3 enemies

25% trigger rate; MP -18; Final Attack with damage 112% to up to 3 enemies

Level 24

43% success rate, Final Attack with bow damage 83% to up to 3 enemies

25% trigger rate; MP -18; Final Attack with damage 113% to up to 3 enemies

Level 25

44% success rate, Final Attack with bow damage 84% to up to 3 enemies

25% trigger rate; MP -18; Final Attack with damage 114% to up to 3 enemies

Level 26

45% success rate, Final Attack with bow damage 85% to up to 3 enemies

25% trigger rate; MP -19; Final Attack with damage 115% to up to 3 enemies

Level 27

46% success rate, Final Attack with bow damage 86% to up to 3 enemies

25% trigger rate; MP -19; Final Attack with damage 116% to up to 3 enemies

Level 28

47% success rate, Final Attack with bow damage 87% to up to 3 enemies

25% trigger rate; MP -19; Final Attack with damage 117% to up to 3 enemies

Level 29

48% success rate, Final Attack with bow damage 88% to up to 3 enemies

25% trigger rate; MP -19; Final Attack with damage 118% to up to 3 enemies

Level 30

50% success rate, Final Attack with bow damage 90% to up to 3 enemies

25% trigger rate; MP -20; Final Attack with damage 120% to up to 3 enemies

Closed Online Test 1 to Closed Online Test 2

Description

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to up to three enemies. This skill only activates when a bow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Bow Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a bow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Bow Mastery

Level 1

20% success rate, Final Attack with bow damage 70% to up to 3 enemies

20% success rate, Final Attack with bow damage 60% to up to 3 enemies

Level 2

20% success rate, Final Attack with bow damage 71% to up to 3 enemies

21% success rate, Final Attack with bow damage 61% to up to 3 enemies

Level 3

20% success rate, Final Attack with bow damage 72% to up to 3 enemies

22% success rate, Final Attack with bow damage 62% to up to 3 enemies

Level 4

21% success rate, Final Attack with bow damage 73% to up to 3 enemies

23% success rate, Final Attack with bow damage 63% to up to 3 enemies

Level 5

21% success rate, Final Attack with bow damage 74% to up to 3 enemies

24% success rate, Final Attack with bow damage 64% to up to 3 enemies

Level 6

22% success rate, Final Attack with bow damage 75% to up to 3 enemies

25% success rate, Final Attack with bow damage 65% to up to 3 enemies

Level 7

22% success rate, Final Attack with bow damage 76% to up to 3 enemies

26% success rate, Final Attack with bow damage 66% to up to 3 enemies

Level 8

23% success rate, Final Attack with bow damage 77% to up to 3 enemies

27% success rate, Final Attack with bow damage 67% to up to 3 enemies

Level 9

23% success rate, Final Attack with bow damage 78% to up to 3 enemies

28% success rate, Final Attack with bow damage 68% to up to 3 enemies

Level 10

24% success rate, Final Attack with bow damage 79% to up to 3 enemies

29% success rate, Final Attack with bow damage 69% to up to 3 enemies

Level 11

24% success rate, Final Attack with bow damage 80% to up to 3 enemies

30% success rate, Final Attack with bow damage 70% to up to 3 enemies

Level 12

25% success rate, Final Attack with bow damage 81% to up to 3 enemies

31% success rate, Final Attack with bow damage 71% to up to 3 enemies

Level 13

25% success rate, Final Attack with bow damage 82% to up to 3 enemies

32% success rate, Final Attack with bow damage 72% to up to 3 enemies

Level 14

26% success rate, Final Attack with bow damage 83% to up to 3 enemies

33% success rate, Final Attack with bow damage 73% to up to 3 enemies

Level 15

26% success rate, Final Attack with bow damage 84% to up to 3 enemies

34% success rate, Final Attack with bow damage 74% to up to 3 enemies

Level 16

27% success rate, Final Attack with bow damage 85% to up to 3 enemies

35% success rate, Final Attack with bow damage 75% to up to 3 enemies

Level 17

27% success rate, Final Attack with bow damage 86% to up to 3 enemies

36% success rate, Final Attack with bow damage 76% to up to 3 enemies

Level 18

28% success rate, Final Attack with bow damage 87% to up to 3 enemies

37% success rate, Final Attack with bow damage 77% to up to 3 enemies

Level 19

28% success rate, Final Attack with bow damage 88% to up to 3 enemies

38% success rate, Final Attack with bow damage 78% to up to 3 enemies

Level 20

29% success rate, Final Attack with bow damage 89% to up to 3 enemies

39% success rate, Final Attack with bow damage 79% to up to 3 enemies

Level 21

29% success rate, Final Attack with bow damage 90% to up to 3 enemies

40% success rate, Final Attack with bow damage 80% to up to 3 enemies

Level 22

30% success rate, Final Attack with bow damage 91% to up to 3 enemies

41% success rate, Final Attack with bow damage 81% to up to 3 enemies

Level 23

30% success rate, Final Attack with bow damage 92% to up to 3 enemies

42% success rate, Final Attack with bow damage 82% to up to 3 enemies

Level 24

31% success rate, Final Attack with bow damage 93% to up to 3 enemies

43% success rate, Final Attack with bow damage 83% to up to 3 enemies

Level 25

31% success rate, Final Attack with bow damage 94% to up to 3 enemies

44% success rate, Final Attack with bow damage 84% to up to 3 enemies

Level 26

32% success rate, Final Attack with bow damage 95% to up to 3 enemies

45% success rate, Final Attack with bow damage 85% to up to 3 enemies

Level 27

32% success rate, Final Attack with bow damage 96% to up to 3 enemies

46% success rate, Final Attack with bow damage 86% to up to 3 enemies

Level 28

33% success rate, Final Attack with bow damage 97% to up to 3 enemies

47% success rate, Final Attack with bow damage 87% to up to 3 enemies

Level 29

33% success rate, Final Attack with bow damage 98% to up to 3 enemies

48% success rate, Final Attack with bow damage 88% to up to 3 enemies

Level 30

35% success rate, Final Attack with bow damage 100% to up to 3 enemies

50% success rate, Final Attack with bow damage 90% to up to 3 enemies

The rest of the Hunter book

iWhat this page still cannot tell you

How long a cast takes. The client ships a frame timing for every action, but the game scales an action by the weapon’s attack speed and the rule that does it is not in the export. So nothing here is milliseconds of real cast time, and nothing on this site prints damage per second.

How the search steps. The box says what area a cast catches, and three things about how it is searched are on no row anywhere: where the search starts, relative to your feet; the step it moves in, if it steps rather than sweeps; whether a wall or a platform edge stops it. Drawing them would mean taking somebody else’s reverse engineering of the client and presenting it as ours.

Whether it can be cast in the air, and what a monster’s defence does to the roll. No cast-position column exists, and the roll above is the number before anything on the other end is applied.

And all of it is the Public Release's rows as they were exported, which a later patch can change.