MapleStory Quest

F/P Wizard · 2nd Job · Support & utility

Slow skill icon

Slow

magician line

Slow is a 2nd job F/P Wizard skill in MapleStory Classic World with 20 ranks. At rank 20: MP -8; Enemy Speed -30, Evasion -5 for 20 sec.

Changed in the Public Release Read from the Public Release client, which changed it on .

Temporarily slows down the movement speed and evasion of up to 6 monsters. Cannot be used on monsters that are already affected.

Needs first:

iWhere these figures and this picture come from

The client’s. Every figure. The box is this skill’s own lt and rb corners on that rank’s level row - the two points the client hit-tests between, measured from the origin that sits between your feet - and a rule is the same row’s range. So is which way a box faces: one that never crosses the origin is stored on one side and mirrored to whichever way you are facing, so it is drawn ahead of you; one that runs from -200 to +200 is drawn around you, because that is where it is.

Ours. The scale, which is picked so both ranks and the character fit and is stated under the drawing with a rule to read it against. The sky and the ground, which are drawn here and are not a map - the line between them is the origin, not a platform. And the character: a recorded drawing rather than the client’s own art, standing in for the class, because every item asset in the export is an inventory icon and a dressed character cannot be built out of those. See public/recorded/figures/README.md.

It is drawn at the same scale as the boxes and at no other, which is the whole point of it being there: “220 × 50 px” is not a size anybody can picture and a character standing in it is.

Lasts
20 sec
from the moment you cast it
MP at max
8
down from 15 at rank 1

Rank by rank

20 ranks
Rank 20 / 20maxed

MP -8; Enemy Speed -30, Evasion -5 for 20 sec

MP
8
catches
6 monsters
lasts
20 sec

What ranking it up buys

iHow to read these rows

One row per number that moves rank to rank: what it is at rank 1, what it is at the last rank, and the difference. The track marks every rank at its own place between the two, so a skill that does most of its work in the first few ranks looks like one - and several do.

Every figure comes off the client’s own level rows rather than out of the tooltip sentence, so a rank the client is silent about is a gap here rather than a guess.

MP a cast158-7 over 20 ranks
Lasts10 sec20 sec+10 sec over 20 ranks
Monsters6the same at all 20 ranks - the points here buy something else, or nothing

What it rolls

Slow has no damage roll of its own.

Nothing on its level rows is a damage or healing figure, so there is nothing to break down. What it changes is elsewhere on this page - and a buff with no roll is not a gap in the data, it is the answer.

Closed Online Test 2 to Public Release

iWhy a change might be missing

Each diff was generated on its own date and the rest of the snapshot was synced later, so a change made between the two would not appear here. Where they disagree, the rank rows above are the newer read.

Description

[Master Level: 20] Temporarily slows down the movement of up to 6 monsters. Cannot be used on monsters that are already affected. Required Skill: At least Level 5 on Teleport

[Master Level: 20] Temporarily slows down the movement speed and evasion of up to 6 monsters. Cannot be used on monsters that are already affected. Required Skill: At least Level 5 Teleport

Closed Online Test 1 to Closed Online Test 2

Description

[Master Level: 20] Temporarily slows down the movement of up to 4 monsters. Cannot be used on the same monsters more than twice in a row. Required Skill : At least Level 5 on Teleport

[Master Level: 20] Temporarily slows down the movement of up to 6 monsters. Cannot be used on monsters that are already affected. Required Skill: At least Level 5 on Teleport

Monsters Hit

4

6

Duration (sec) · Level 1

5

10

Duration (sec) · Level 2

6

11

Duration (sec) · Level 3

7

11

Duration (sec) · Level 4

8

12

Duration (sec) · Level 5

9

12

Duration (sec) · Level 6

10

13

Duration (sec) · Level 7

11

13

Duration (sec) · Level 8

12

14

Duration (sec) · Level 9

13

14

Duration (sec) · Level 10

14

15

Duration (sec) · Level 13

17

16

Duration (sec) · Level 14

18

17

Duration (sec) · Level 15

19

17

Duration (sec) · Level 16

20

18

Duration (sec) · Level 17

21

18

Duration (sec) · Level 18

22

19

Duration (sec) · Level 19

23

19

Duration (sec) · Level 20

25

20

Level 1

MP -15; Enemy Speed -10 for 5 sec

MP -15; Enemy Speed -10, Evasion -1 for 10 sec

Level 2

MP -14; Enemy Speed -11 for 6 sec

MP -14; Enemy Speed -11, Evasion -1 for 11 sec

Level 3

MP -14; Enemy Speed -12 for 7 sec

MP -14; Enemy Speed -12, Evasion -1 for 11 sec

Level 4

MP -14; Enemy Speed -13 for 8 sec

MP -14; Enemy Speed -13, Evasion -1 for 12 sec

Level 5

MP -13; Enemy Speed -14 for 9 sec

MP -13; Enemy Speed -14, Evasion -2 for 12 sec

Level 6

MP -13; Enemy Speed -15 for 10 sec

MP -13; Enemy Speed -15, Evasion -2 for 13 sec

Level 7

MP -13; Enemy Speed -16 for 11 sec

MP -13; Enemy Speed -16, Evasion -2 for 13 sec

Level 8

MP -12; Enemy Speed -17 for 12 sec

MP -12; Enemy Speed -17, Evasion -2 for 14 sec

Level 9

MP -12; Enemy Speed -18 for 13 sec

MP -12; Enemy Speed -18, Evasion -2 for 14 sec

Level 10

MP -12; Enemy Speed -19 for 14 sec

MP -12; Enemy Speed -19, Evasion -3 for 15 sec

Level 11

MP -11; Enemy Speed -20 for 15 sec

MP -11; Enemy Speed -20, Evasion -3 for 15 sec

Level 12

MP -11; Enemy Speed -21 for 16 sec

MP -11; Enemy Speed -21, Evasion -3 for 16 sec

Level 13

MP -11; Enemy Speed -22 for 17 sec

MP -11; Enemy Speed -22, Evasion -3 for 16 sec

Level 14

MP -10; Enemy Speed -23 for 18 sec

MP -10; Enemy Speed -23, Evasion -3 for 17 sec

Level 15

MP -10; Enemy Speed -24 for 19 sec

MP -10; Enemy Speed -24, Evasion -4 for 17 sec

Level 16

MP -10; Enemy Speed -25 for 20 sec

MP -10; Enemy Speed -25, Evasion -4 for 18 sec

Level 17

MP -9; Enemy Speed -26 for 21 sec

MP -9; Enemy Speed -26, Evasion -4 for 18 sec

Level 18

MP -9; Enemy Speed -27 for 22 sec

MP -9; Enemy Speed -27, Evasion -4 for 19 sec

Level 19

MP -9; Enemy Speed -28 for 23 sec

MP -9; Enemy Speed -28, Evasion -4 for 19 sec

Level 20

MP -8; Enemy Speed -30 for 25 sec

MP -8; Enemy Speed -30, Evasion -5 for 20 sec

The rest of the F/P Wizard book

iWhat this page still cannot tell you

How long a cast takes. The client ships a frame timing for every action, but the game scales an action by the weapon’s attack speed and the rule that does it is not in the export. So nothing here is milliseconds of real cast time, and nothing on this site prints damage per second.

How the search steps. The box says what area a cast catches, and three things about how it is searched are on no row anywhere: where the search starts, relative to your feet; the step it moves in, if it steps rather than sweeps; whether a wall or a platform edge stops it. Drawing them would mean taking somebody else’s reverse engineering of the client and presenting it as ours.

Whether it can be cast in the air, and what a monster’s defence does to the roll. No cast-position column exists, and the roll above is the number before anything on the other end is applied.

And all of it is the Public Release's rows as they were exported, which a later patch can change.