MapleStory Quest

Fighter · 2nd Job · Damage

Final Attack: Sword skill icon

Final Attack: Sword

needs a swordwarrior line

Final Attack: Sword is a 2nd job Fighter skill in MapleStory Classic World with 30 ranks. At rank 30 it deals 200% damage to up to 3 monsters, lasts 30 seconds, and costs 18 MP.

Changed in the Public Release Read from the Public Release client, which changed it on .

Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a one-handed or two-handed sword.

Needs first:

iWhere these figures and this picture come from

The client’s. Every figure. The box is this skill’s own lt and rb corners on that rank’s level row - the two points the client hit-tests between, measured from the origin that sits between your feet - and a rule is the same row’s range. So is which way a box faces: one that never crosses the origin is stored on one side and mirrored to whichever way you are facing, so it is drawn ahead of you; one that runs from -200 to +200 is drawn around you, because that is where it is.

Ours. The scale, which is picked so both ranks and the character fit and is stated under the drawing with a rule to read it against. The sky and the ground, which are drawn here and are not a map - the line between them is the origin, not a platform. And the character: a recorded drawing rather than the client’s own art, standing in for the class, because every item asset in the export is an inventory icon and a dressed character cannot be built out of those. See public/recorded/figures/README.md.

It is drawn at the same scale as the boxes and at no other, which is the whole point of it being there: “220 × 50 px” is not a size anybody can picture and a character standing in it is.

Lasts
30 sec
from the moment you cast it
MP at max
18
up from 10 at rank 1
HP at max
20
spent on every cast

Rank by rank

30 ranks
Rank 30 / 30maxed

25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150

rolls
1712-1945
a hit
MP
18
HP
20
reaches
150 px
catches
3 monsters
lasts
30 sec
chance
25%

What ranking it up buys

iHow to read these rows

One row per number that moves rank to rank: what it is at rank 1, what it is at the last rank, and the difference. The track marks every rank at its own place between the two, so a skill that does most of its work in the first few ranks looks like one - and several do.

Every figure comes off the client’s own level rows rather than out of the tooltip sentence, so a rank the client is silent about is a gap here rather than a guess.

Damage140%200%+60% over 30 ranks
Chance25%the same at all 30 ranks - the points here buy something else, or nothing
MP a cast1018+8 over 30 ranks
HP a cast1220+8 over 30 ranks
Lasts30 secthe same at all 30 ranks - the points here buy something else, or nothing
Monsters3the same at all 30 ranks - the points here buy something else, or nothing
Hits1the same at all 30 ranks - the points here buy something else, or nothing
Reach130 px150 px+20 px over 30 ranks

What it rolls

iEvery assumption behind these numbers

A damage number whose inputs are hidden is worse than no number, so all of them are on the page. Level 70, which is this job’s own unlock level. 292 STR, which is every base point the level allows that is not being spent meeting the weapon. 70 DEX to hold a Chrono. 93 weapon attack, and mastery 10 from this chain's own mastery skill.

No equipment beyond the weapon, no buffs, no potions and no monster on the other end: this is the roll before anything is done to it. What the game prints also depends on the level gap to what you hit and on its defence, and neither is in this figure.

Rank 1

1198-1361

140% of the roll

Rank 30

1712-1945

200% of the roll

Across 3 monsters at that is up to 5835 a cast, which is the figure worth comparing against a single-target skill’s.

high = skill% x (1.0 + (STR x mult + DEX) / 100 + att / 50) x weapon attack

low  = skill% x (0.8 + (STR x mult x mastery + DEX) / 100 + att / 50) x weapon attack

How often you swing

iWhat a stage is, and what it is not

Every weapon carries a stage from 2 (fastest) to 8 (slowest), and the label printed beside it is not reversible: “Fast” is stage 4 or 5, so the stage is what a booster has to be applied to.

What the export does not carry is milliseconds per stage. So this says which weapon swings sooner than which, and cannot say how long either takes - which is also why damage per second is not a number this site prints anywhere.

Best rung at level 70BareBoosted
Red Katana1H SwordFast (4)Faster (2)
Mikhail1H AxeFast (4)Faster (2)
Doombringer2H SwordNormal (6)Fast (4)
Chrono2H AxeNormal (6)Fast (4)

Sword Booster moves the stage 2 faster, which is the figure off its own rank rows.

Weapon multipliers

The multiplier is the weapon’s, not the skill’s, and it is the largest single term in the roll.

WeaponSwingStab
1H Sword1.81.8
1H Axe2.41.240%
2H Sword2.52.5
2H Axe3240%

A ranged weapon carries one multiplier and one action, so there is no swing-or-stab coin flip in the numbers. Firing one at something standing next to you is the exception, and it is punished: the stat divisor goes from 100 to 300 and the attack divisor from 50 to 150.

Closed Online Test 2 to Public Release

iWhy a change might be missing

Each diff was generated on its own date and the rest of the snapshot was synced later, so a change made between the two would not appear here. Where they disagree, the rank rows above are the newer read.

Description

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery

[Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a one-handed or two-handed sword. Required Skill: At least Level 3 Sword Mastery

Monsters Hit

not set

3

Hits per Monster

not set

1

Range

not set

130-150

Duration (sec)

not set

30

Level 1

20% success rate, Final Attack with sword damage 110% to up to 3 enemies

25% trigger rate; HP -12; MP -10; Final Attack with damage 140% to up to 3 enemies; Range +130

Level 2

21% success rate, Final Attack with sword damage 111% to up to 3 enemies

25% trigger rate; HP -13; MP -11; Final Attack with damage 142% to up to 3 enemies; Range +130

Level 3

22% success rate, Final Attack with sword damage 112% to up to 3 enemies

25% trigger rate; HP -13; MP -11; Final Attack with damage 144% to up to 3 enemies; Range +130

Level 4

23% success rate, Final Attack with sword damage 113% to up to 3 enemies

25% trigger rate; HP -13; MP -11; Final Attack with damage 146% to up to 3 enemies; Range +130

Level 5

24% success rate, Final Attack with sword damage 114% to up to 3 enemies

25% trigger rate; HP -13; MP -11; Final Attack with damage 148% to up to 3 enemies; Range +130

Level 6

25% success rate, Final Attack with sword damage 115% to up to 3 enemies

25% trigger rate; HP -14; MP -12; Final Attack with damage 150% to up to 3 enemies; Range +130

Level 7

26% success rate, Final Attack with sword damage 116% to up to 3 enemies

25% trigger rate; HP -14; MP -12; Final Attack with damage 152% to up to 3 enemies; Range +130

Level 8

27% success rate, Final Attack with sword damage 117% to up to 3 enemies

25% trigger rate; HP -14; MP -12; Final Attack with damage 154% to up to 3 enemies; Range +130

Level 9

28% success rate, Final Attack with sword damage 118% to up to 3 enemies

25% trigger rate; HP -14; MP -12; Final Attack with damage 156% to up to 3 enemies; Range +130

Level 10

29% success rate, Final Attack with sword damage 119% to up to 3 enemies

25% trigger rate; HP -15; MP -13; Final Attack with damage 158% to up to 3 enemies; Range +130

Level 11

30% success rate, Final Attack with sword damage 120% to up to 3 enemies

25% trigger rate; HP -15; MP -13; Final Attack with damage 160% to up to 3 enemies; Range +130

Level 12

31% success rate, Final Attack with sword damage 121% to up to 3 enemies

25% trigger rate; HP -15; MP -13; Final Attack with damage 162% to up to 3 enemies; Range +130

Level 13

32% success rate, Final Attack with sword damage 122% to up to 3 enemies

25% trigger rate; HP -15; MP -13; Final Attack with damage 164% to up to 3 enemies; Range +130

Level 14

33% success rate, Final Attack with sword damage 123% to up to 3 enemies

25% trigger rate; HP -16; MP -14; Final Attack with damage 166% to up to 3 enemies; Range +130

Level 15

34% success rate, Final Attack with sword damage 124% to up to 3 enemies

25% trigger rate; HP -16; MP -14; Final Attack with damage 168% to up to 3 enemies; Range +130

Level 16

35% success rate, Final Attack with sword damage 125% to up to 3 enemies

25% trigger rate; HP -16; MP -14; Final Attack with damage 170% to up to 3 enemies; Range +150

Level 17

36% success rate, Final Attack with sword damage 126% to up to 3 enemies

25% trigger rate; HP -16; MP -14; Final Attack with damage 172% to up to 3 enemies; Range +150

Level 18

37% success rate, Final Attack with sword damage 127% to up to 3 enemies

25% trigger rate; HP -17; MP -15; Final Attack with damage 174% to up to 3 enemies; Range +150

Level 19

38% success rate, Final Attack with sword damage 128% to up to 3 enemies

25% trigger rate; HP -17; MP -15; Final Attack with damage 176% to up to 3 enemies; Range +150

Level 20

39% success rate, Final Attack with sword damage 129% to up to 3 enemies

25% trigger rate; HP -17; MP -15; Final Attack with damage 178% to up to 3 enemies; Range +150

Level 21

40% success rate, Final Attack with sword damage 130% to up to 3 enemies

25% trigger rate; HP -17; MP -15; Final Attack with damage 180% to up to 3 enemies; Range +150

Level 22

41% success rate, Final Attack with sword damage 131% to up to 3 enemies

25% trigger rate; HP -18; MP -16; Final Attack with damage 182% to up to 3 enemies; Range +150

Level 23

42% success rate, Final Attack with sword damage 132% to up to 3 enemies

25% trigger rate; HP -18; MP -16; Final Attack with damage 184% to up to 3 enemies; Range +150

Level 24

43% success rate, Final Attack with sword damage 133% to up to 3 enemies

25% trigger rate; HP -18; MP -16; Final Attack with damage 186% to up to 3 enemies; Range +150

Level 25

44% success rate, Final Attack with sword damage 134% to up to 3 enemies

25% trigger rate; HP -18; MP -16; Final Attack with damage 188% to up to 3 enemies; Range +150

Level 26

45% success rate, Final Attack with sword damage 135% to up to 3 enemies

25% trigger rate; HP -19; MP -17; Final Attack with damage 190% to up to 3 enemies; Range +150

Level 27

46% success rate, Final Attack with sword damage 136% to up to 3 enemies

25% trigger rate; HP -19; MP -17; Final Attack with damage 192% to up to 3 enemies; Range +150

Level 28

47% success rate, Final Attack with sword damage 137% to up to 3 enemies

25% trigger rate; HP -19; MP -17; Final Attack with damage 194% to up to 3 enemies; Range +150

Level 29

48% success rate, Final Attack with sword damage 138% to up to 3 enemies

25% trigger rate; HP -19; MP -17; Final Attack with damage 196% to up to 3 enemies; Range +150

Level 30

50% success rate, Final Attack with sword damage 140% to up to 3 enemies

25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150

Closed Online Test 1 to Closed Online Test 2

Description

[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Sword Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery

Level 1

20% success rate, Final Attack with sword damage 120% to up to 3 enemies

20% success rate, Final Attack with sword damage 110% to up to 3 enemies

Level 2

20% success rate, Final Attack with sword damage 122% to up to 3 enemies

21% success rate, Final Attack with sword damage 111% to up to 3 enemies

Level 3

20% success rate, Final Attack with sword damage 124% to up to 3 enemies

22% success rate, Final Attack with sword damage 112% to up to 3 enemies

Level 4

21% success rate, Final Attack with sword damage 126% to up to 3 enemies

23% success rate, Final Attack with sword damage 113% to up to 3 enemies

Level 5

21% success rate, Final Attack with sword damage 128% to up to 3 enemies

24% success rate, Final Attack with sword damage 114% to up to 3 enemies

Level 6

22% success rate, Final Attack with sword damage 130% to up to 3 enemies

25% success rate, Final Attack with sword damage 115% to up to 3 enemies

Level 7

22% success rate, Final Attack with sword damage 132% to up to 3 enemies

26% success rate, Final Attack with sword damage 116% to up to 3 enemies

Level 8

23% success rate, Final Attack with sword damage 134% to up to 3 enemies

27% success rate, Final Attack with sword damage 117% to up to 3 enemies

Level 9

23% success rate, Final Attack with sword damage 136% to up to 3 enemies

28% success rate, Final Attack with sword damage 118% to up to 3 enemies

Level 10

24% success rate, Final Attack with sword damage 138% to up to 3 enemies

29% success rate, Final Attack with sword damage 119% to up to 3 enemies

Level 11

24% success rate, Final Attack with sword damage 140% to up to 3 enemies

30% success rate, Final Attack with sword damage 120% to up to 3 enemies

Level 12

25% success rate, Final Attack with sword damage 142% to up to 3 enemies

31% success rate, Final Attack with sword damage 121% to up to 3 enemies

Level 13

25% success rate, Final Attack with sword damage 144% to up to 3 enemies

32% success rate, Final Attack with sword damage 122% to up to 3 enemies

Level 14

26% success rate, Final Attack with sword damage 146% to up to 3 enemies

33% success rate, Final Attack with sword damage 123% to up to 3 enemies

Level 15

26% success rate, Final Attack with sword damage 148% to up to 3 enemies

34% success rate, Final Attack with sword damage 124% to up to 3 enemies

Level 16

27% success rate, Final Attack with sword damage 150% to up to 3 enemies

35% success rate, Final Attack with sword damage 125% to up to 3 enemies

Level 17

27% success rate, Final Attack with sword damage 152% to up to 3 enemies

36% success rate, Final Attack with sword damage 126% to up to 3 enemies

Level 18

28% success rate, Final Attack with sword damage 154% to up to 3 enemies

37% success rate, Final Attack with sword damage 127% to up to 3 enemies

Level 19

28% success rate, Final Attack with sword damage 156% to up to 3 enemies

38% success rate, Final Attack with sword damage 128% to up to 3 enemies

Level 20

29% success rate, Final Attack with sword damage 158% to up to 3 enemies

39% success rate, Final Attack with sword damage 129% to up to 3 enemies

Level 21

29% success rate, Final Attack with sword damage 160% to up to 3 enemies

40% success rate, Final Attack with sword damage 130% to up to 3 enemies

Level 22

30% success rate, Final Attack with sword damage 162% to up to 3 enemies

41% success rate, Final Attack with sword damage 131% to up to 3 enemies

Level 23

30% success rate, Final Attack with sword damage 164% to up to 3 enemies

42% success rate, Final Attack with sword damage 132% to up to 3 enemies

Level 24

31% success rate, Final Attack with sword damage 166% to up to 3 enemies

43% success rate, Final Attack with sword damage 133% to up to 3 enemies

Level 25

31% success rate, Final Attack with sword damage 168% to up to 3 enemies

44% success rate, Final Attack with sword damage 134% to up to 3 enemies

Level 26

32% success rate, Final Attack with sword damage 170% to up to 3 enemies

45% success rate, Final Attack with sword damage 135% to up to 3 enemies

Level 27

32% success rate, Final Attack with sword damage 172% to up to 3 enemies

46% success rate, Final Attack with sword damage 136% to up to 3 enemies

Level 28

33% success rate, Final Attack with sword damage 174% to up to 3 enemies

47% success rate, Final Attack with sword damage 137% to up to 3 enemies

Level 29

33% success rate, Final Attack with sword damage 176% to up to 3 enemies

48% success rate, Final Attack with sword damage 138% to up to 3 enemies

Level 30

35% success rate, Final Attack with sword damage 180% to up to 3 enemies

50% success rate, Final Attack with sword damage 140% to up to 3 enemies

The rest of the Fighter book

iWhat this page still cannot tell you

How long a cast takes. The client ships a frame timing for every action, but the game scales an action by the weapon’s attack speed and the rule that does it is not in the export. So nothing here is milliseconds of real cast time, and nothing on this site prints damage per second.

How the search steps. The box says what area a cast catches, and three things about how it is searched are on no row anywhere: where the search starts, relative to your feet; the step it moves in, if it steps rather than sweeps; whether a wall or a platform edge stops it. Drawing them would mean taking somebody else’s reverse engineering of the client and presenting it as ours.

Whether it can be cast in the air, and what a monster’s defence does to the roll. No cast-position column exists, and the roll above is the number before anything on the other end is applied.

And all of it is the Public Release's rows as they were exported, which a later patch can change.