Fighter · 2nd Job · Damage
Final Attack: Sword
Final Attack: Sword is a 2nd job Fighter skill in MapleStory Classic World with 30 ranks. At rank 30 it deals 200% damage to up to 3 monsters, lasts 30 seconds, and costs 18 MP.
Changed in the Public Release Read from the Public Release client, which changed it on .
Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a one-handed or two-handed sword.
Needs first:
iWhere these figures and this picture come from
The client’s. Every figure. The box is this skill’s own lt and rb corners on that rank’s level row - the two points the client hit-tests between, measured from the origin that sits between your feet - and a rule is the same row’s range. So is which way a box faces: one that never crosses the origin is stored on one side and mirrored to whichever way you are facing, so it is drawn ahead of you; one that runs from -200 to +200 is drawn around you, because that is where it is.
Ours. The scale, which is picked so both ranks and the character fit and is stated under the drawing with a rule to read it against. The sky and the ground, which are drawn here and are not a map - the line between them is the origin, not a platform. And the character: a recorded drawing rather than the client’s own art, standing in for the class, because every item asset in the export is an inventory icon and a dressed character cannot be built out of those. See public/recorded/figures/README.md.
It is drawn at the same scale as the boxes and at no other, which is the whole point of it being there: “220 × 50 px” is not a size anybody can picture and a character standing in it is.
- Lasts
- 30 sec
- from the moment you cast it
- MP at max
- 18
- up from 10 at rank 1
- HP at max
- 20
- spent on every cast
Rank by rank
30 ranks25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150
- rolls
- 1712-1945 a hit
- MP
- 18
- HP
- 20
- reaches
- 150 px
- catches
- 3 monsters
- lasts
- 30 sec
- chance
- 25%
What ranking it up buys
iHow to read these rows
One row per number that moves rank to rank: what it is at rank 1, what it is at the last rank, and the difference. The track marks every rank at its own place between the two, so a skill that does most of its work in the first few ranks looks like one - and several do.
Every figure comes off the client’s own level rows rather than out of the tooltip sentence, so a rank the client is silent about is a gap here rather than a guess.
What it rolls
iEvery assumption behind these numbers
A damage number whose inputs are hidden is worse than no number, so all of them are on the page. Level 70, which is this job’s own unlock level. 292 STR, which is every base point the level allows that is not being spent meeting the weapon. 70 DEX to hold a Chrono. 93 weapon attack, and mastery 10 from this chain's own mastery skill.
No equipment beyond the weapon, no buffs, no potions and no monster on the other end: this is the roll before anything is done to it. What the game prints also depends on the level gap to what you hit and on its defence, and neither is in this figure.
Rank 1
1198-1361
140% of the roll
Rank 30
1712-1945
200% of the roll
Across 3 monsters at that is up to 5835 a cast, which is the figure worth comparing against a single-target skill’s.
high = skill% x (1.0 + (STR x mult + DEX) / 100 + att / 50) x weapon attack
low = skill% x (0.8 + (STR x mult x mastery + DEX) / 100 + att / 50) x weapon attack
How often you swing
iWhat a stage is, and what it is not
Every weapon carries a stage from 2 (fastest) to 8 (slowest), and the label printed beside it is not reversible: “Fast” is stage 4 or 5, so the stage is what a booster has to be applied to.
What the export does not carry is milliseconds per stage. So this says which weapon swings sooner than which, and cannot say how long either takes - which is also why damage per second is not a number this site prints anywhere.
| Best rung at level 70 | Bare | Boosted |
|---|---|---|
| Red Katana1H Sword | Fast (4) | Faster (2) |
| Mikhail1H Axe | Fast (4) | Faster (2) |
| Doombringer2H Sword | Normal (6) | Fast (4) |
| Chrono2H Axe | Normal (6) | Fast (4) |
Sword Booster moves the stage 2 faster, which is the figure off its own rank rows.
Weapon multipliers
The multiplier is the weapon’s, not the skill’s, and it is the largest single term in the roll.
| Weapon | Swing | Stab |
|---|---|---|
| 1H Sword | 1.8 | 1.8 |
| 1H Axe | 2.4 | 1.240% |
| 2H Sword | 2.5 | 2.5 |
| 2H Axe | 3 | 240% |
A ranged weapon carries one multiplier and one action, so there is no swing-or-stab coin flip in the numbers. Firing one at something standing next to you is the exception, and it is punished: the stat divisor goes from 100 to 300 and the attack divisor from 50 to 150.
Closed Online Test 2 to Public Release
iWhy a change might be missing
Each diff was generated on its own date and the rest of the snapshot was synced later, so a change made between the two would not appear here. Where they disagree, the rank rows above are the newer read.
Description
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery
[Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to up to 3 enemies in front. Only applies when equipped with a one-handed or two-handed sword. Required Skill: At least Level 3 Sword Mastery
Monsters Hit
not set
3
Hits per Monster
not set
1
Range
not set
130-150
Duration (sec)
not set
30
Level 1
20% success rate, Final Attack with sword damage 110% to up to 3 enemies
25% trigger rate; HP -12; MP -10; Final Attack with damage 140% to up to 3 enemies; Range +130
Level 2
21% success rate, Final Attack with sword damage 111% to up to 3 enemies
25% trigger rate; HP -13; MP -11; Final Attack with damage 142% to up to 3 enemies; Range +130
Level 3
22% success rate, Final Attack with sword damage 112% to up to 3 enemies
25% trigger rate; HP -13; MP -11; Final Attack with damage 144% to up to 3 enemies; Range +130
Level 4
23% success rate, Final Attack with sword damage 113% to up to 3 enemies
25% trigger rate; HP -13; MP -11; Final Attack with damage 146% to up to 3 enemies; Range +130
Level 5
24% success rate, Final Attack with sword damage 114% to up to 3 enemies
25% trigger rate; HP -13; MP -11; Final Attack with damage 148% to up to 3 enemies; Range +130
Level 6
25% success rate, Final Attack with sword damage 115% to up to 3 enemies
25% trigger rate; HP -14; MP -12; Final Attack with damage 150% to up to 3 enemies; Range +130
Level 7
26% success rate, Final Attack with sword damage 116% to up to 3 enemies
25% trigger rate; HP -14; MP -12; Final Attack with damage 152% to up to 3 enemies; Range +130
Level 8
27% success rate, Final Attack with sword damage 117% to up to 3 enemies
25% trigger rate; HP -14; MP -12; Final Attack with damage 154% to up to 3 enemies; Range +130
Level 9
28% success rate, Final Attack with sword damage 118% to up to 3 enemies
25% trigger rate; HP -14; MP -12; Final Attack with damage 156% to up to 3 enemies; Range +130
Level 10
29% success rate, Final Attack with sword damage 119% to up to 3 enemies
25% trigger rate; HP -15; MP -13; Final Attack with damage 158% to up to 3 enemies; Range +130
Level 11
30% success rate, Final Attack with sword damage 120% to up to 3 enemies
25% trigger rate; HP -15; MP -13; Final Attack with damage 160% to up to 3 enemies; Range +130
Level 12
31% success rate, Final Attack with sword damage 121% to up to 3 enemies
25% trigger rate; HP -15; MP -13; Final Attack with damage 162% to up to 3 enemies; Range +130
Level 13
32% success rate, Final Attack with sword damage 122% to up to 3 enemies
25% trigger rate; HP -15; MP -13; Final Attack with damage 164% to up to 3 enemies; Range +130
Level 14
33% success rate, Final Attack with sword damage 123% to up to 3 enemies
25% trigger rate; HP -16; MP -14; Final Attack with damage 166% to up to 3 enemies; Range +130
Level 15
34% success rate, Final Attack with sword damage 124% to up to 3 enemies
25% trigger rate; HP -16; MP -14; Final Attack with damage 168% to up to 3 enemies; Range +130
Level 16
35% success rate, Final Attack with sword damage 125% to up to 3 enemies
25% trigger rate; HP -16; MP -14; Final Attack with damage 170% to up to 3 enemies; Range +150
Level 17
36% success rate, Final Attack with sword damage 126% to up to 3 enemies
25% trigger rate; HP -16; MP -14; Final Attack with damage 172% to up to 3 enemies; Range +150
Level 18
37% success rate, Final Attack with sword damage 127% to up to 3 enemies
25% trigger rate; HP -17; MP -15; Final Attack with damage 174% to up to 3 enemies; Range +150
Level 19
38% success rate, Final Attack with sword damage 128% to up to 3 enemies
25% trigger rate; HP -17; MP -15; Final Attack with damage 176% to up to 3 enemies; Range +150
Level 20
39% success rate, Final Attack with sword damage 129% to up to 3 enemies
25% trigger rate; HP -17; MP -15; Final Attack with damage 178% to up to 3 enemies; Range +150
Level 21
40% success rate, Final Attack with sword damage 130% to up to 3 enemies
25% trigger rate; HP -17; MP -15; Final Attack with damage 180% to up to 3 enemies; Range +150
Level 22
41% success rate, Final Attack with sword damage 131% to up to 3 enemies
25% trigger rate; HP -18; MP -16; Final Attack with damage 182% to up to 3 enemies; Range +150
Level 23
42% success rate, Final Attack with sword damage 132% to up to 3 enemies
25% trigger rate; HP -18; MP -16; Final Attack with damage 184% to up to 3 enemies; Range +150
Level 24
43% success rate, Final Attack with sword damage 133% to up to 3 enemies
25% trigger rate; HP -18; MP -16; Final Attack with damage 186% to up to 3 enemies; Range +150
Level 25
44% success rate, Final Attack with sword damage 134% to up to 3 enemies
25% trigger rate; HP -18; MP -16; Final Attack with damage 188% to up to 3 enemies; Range +150
Level 26
45% success rate, Final Attack with sword damage 135% to up to 3 enemies
25% trigger rate; HP -19; MP -17; Final Attack with damage 190% to up to 3 enemies; Range +150
Level 27
46% success rate, Final Attack with sword damage 136% to up to 3 enemies
25% trigger rate; HP -19; MP -17; Final Attack with damage 192% to up to 3 enemies; Range +150
Level 28
47% success rate, Final Attack with sword damage 137% to up to 3 enemies
25% trigger rate; HP -19; MP -17; Final Attack with damage 194% to up to 3 enemies; Range +150
Level 29
48% success rate, Final Attack with sword damage 138% to up to 3 enemies
25% trigger rate; HP -19; MP -17; Final Attack with damage 196% to up to 3 enemies; Range +150
Level 30
50% success rate, Final Attack with sword damage 140% to up to 3 enemies
25% trigger rate; HP -20; MP -18; Final Attack with damage 200% to up to 3 enemies; Range +150
Closed Online Test 1 to Closed Online Test 2
Description
[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Sword Mastery
[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery
Level 1
20% success rate, Final Attack with sword damage 120% to up to 3 enemies
20% success rate, Final Attack with sword damage 110% to up to 3 enemies
Level 2
20% success rate, Final Attack with sword damage 122% to up to 3 enemies
21% success rate, Final Attack with sword damage 111% to up to 3 enemies
Level 3
20% success rate, Final Attack with sword damage 124% to up to 3 enemies
22% success rate, Final Attack with sword damage 112% to up to 3 enemies
Level 4
21% success rate, Final Attack with sword damage 126% to up to 3 enemies
23% success rate, Final Attack with sword damage 113% to up to 3 enemies
Level 5
21% success rate, Final Attack with sword damage 128% to up to 3 enemies
24% success rate, Final Attack with sword damage 114% to up to 3 enemies
Level 6
22% success rate, Final Attack with sword damage 130% to up to 3 enemies
25% success rate, Final Attack with sword damage 115% to up to 3 enemies
Level 7
22% success rate, Final Attack with sword damage 132% to up to 3 enemies
26% success rate, Final Attack with sword damage 116% to up to 3 enemies
Level 8
23% success rate, Final Attack with sword damage 134% to up to 3 enemies
27% success rate, Final Attack with sword damage 117% to up to 3 enemies
Level 9
23% success rate, Final Attack with sword damage 136% to up to 3 enemies
28% success rate, Final Attack with sword damage 118% to up to 3 enemies
Level 10
24% success rate, Final Attack with sword damage 138% to up to 3 enemies
29% success rate, Final Attack with sword damage 119% to up to 3 enemies
Level 11
24% success rate, Final Attack with sword damage 140% to up to 3 enemies
30% success rate, Final Attack with sword damage 120% to up to 3 enemies
Level 12
25% success rate, Final Attack with sword damage 142% to up to 3 enemies
31% success rate, Final Attack with sword damage 121% to up to 3 enemies
Level 13
25% success rate, Final Attack with sword damage 144% to up to 3 enemies
32% success rate, Final Attack with sword damage 122% to up to 3 enemies
Level 14
26% success rate, Final Attack with sword damage 146% to up to 3 enemies
33% success rate, Final Attack with sword damage 123% to up to 3 enemies
Level 15
26% success rate, Final Attack with sword damage 148% to up to 3 enemies
34% success rate, Final Attack with sword damage 124% to up to 3 enemies
Level 16
27% success rate, Final Attack with sword damage 150% to up to 3 enemies
35% success rate, Final Attack with sword damage 125% to up to 3 enemies
Level 17
27% success rate, Final Attack with sword damage 152% to up to 3 enemies
36% success rate, Final Attack with sword damage 126% to up to 3 enemies
Level 18
28% success rate, Final Attack with sword damage 154% to up to 3 enemies
37% success rate, Final Attack with sword damage 127% to up to 3 enemies
Level 19
28% success rate, Final Attack with sword damage 156% to up to 3 enemies
38% success rate, Final Attack with sword damage 128% to up to 3 enemies
Level 20
29% success rate, Final Attack with sword damage 158% to up to 3 enemies
39% success rate, Final Attack with sword damage 129% to up to 3 enemies
Level 21
29% success rate, Final Attack with sword damage 160% to up to 3 enemies
40% success rate, Final Attack with sword damage 130% to up to 3 enemies
Level 22
30% success rate, Final Attack with sword damage 162% to up to 3 enemies
41% success rate, Final Attack with sword damage 131% to up to 3 enemies
Level 23
30% success rate, Final Attack with sword damage 164% to up to 3 enemies
42% success rate, Final Attack with sword damage 132% to up to 3 enemies
Level 24
31% success rate, Final Attack with sword damage 166% to up to 3 enemies
43% success rate, Final Attack with sword damage 133% to up to 3 enemies
Level 25
31% success rate, Final Attack with sword damage 168% to up to 3 enemies
44% success rate, Final Attack with sword damage 134% to up to 3 enemies
Level 26
32% success rate, Final Attack with sword damage 170% to up to 3 enemies
45% success rate, Final Attack with sword damage 135% to up to 3 enemies
Level 27
32% success rate, Final Attack with sword damage 172% to up to 3 enemies
46% success rate, Final Attack with sword damage 136% to up to 3 enemies
Level 28
33% success rate, Final Attack with sword damage 174% to up to 3 enemies
47% success rate, Final Attack with sword damage 137% to up to 3 enemies
Level 29
33% success rate, Final Attack with sword damage 176% to up to 3 enemies
48% success rate, Final Attack with sword damage 138% to up to 3 enemies
Level 30
35% success rate, Final Attack with sword damage 180% to up to 3 enemies
50% success rate, Final Attack with sword damage 140% to up to 3 enemies
The rest of the Fighter book
iWhat this page still cannot tell you
How long a cast takes. The client ships a frame timing for every action, but the game scales an action by the weapon’s attack speed and the rule that does it is not in the export. So nothing here is milliseconds of real cast time, and nothing on this site prints damage per second.
How the search steps. The box says what area a cast catches, and three things about how it is searched are on no row anywhere: where the search starts, relative to your feet; the step it moves in, if it steps rather than sweeps; whether a wall or a platform edge stops it. Drawing them would mean taking somebody else’s reverse engineering of the client and presenting it as ours.
Whether it can be cast in the air, and what a monster’s defence does to the roll. No cast-position column exists, and the roll above is the number before anything on the other end is applied.
And all of it is the Public Release's rows as they were exported, which a later patch can change.
