MapleStory Quest

Beginner · Beginner · Damage

Three Snails skill icon

Three Snails

beginner line

Three Snails is a Beginner skill in MapleStory Classic World with 3 ranks. At rank 3 it deals a fixed 40 damage and costs 5 MP.

Read from the Public Release client, pulled ; unchanged since Closed Online Test 2 ().

Hurls snail shells to attack monsters from long distance.

Available the moment you advance.

Every rank1 target
MP at max
5
up from 3 at rank 1

Rank by rank

3 ranks
Rank 3 / 3maxed

Red Snail Shell -1, MP -5; Damage 40

MP
5

What ranking it up buys

iHow to read these rows

One row per number that moves rank to rank: what it is at rank 1, what it is at the last rank, and the difference. The track marks every rank at its own place between the two, so a skill that does most of its work in the first few ranks looks like one - and several do.

Every figure comes off the client’s own level rows rather than out of the tooltip sentence, so a rank the client is silent about is a gap here rather than a guess.

Damage1540+25 over 3 ranks
MP a cast35+2 over 3 ranks
Monsters1the same at all 3 ranks - the points here buy something else, or nothing
Hits1the same at all 3 ranks - the points here buy something else, or nothing

What it rolls

Three Snails has no damage roll of its own.

Its rows carry a damage figure, but this class has no weapon in the snapshot to measure it against, so the roll cannot be worked out here.

Closed Online Test 2 to Public Release

iWhy a change might be missing

Each diff was generated on its own date and the rest of the snapshot was synced later, so a change made between the two would not appear here. Where they disagree, the rank rows above are the newer read.

Unchanged between Closed Online Test 2 and Public Release: the diff carries no entry for Three Snails.

Closed Online Test 1 to Closed Online Test 2

Description

[Master Level : 3] Hurls snail shells to attack monsters from long distance.

[Master Level: 3] Hurls snail shells to attack monsters from long distance.

The rest of the Beginner book

iWhat this page still cannot tell you

How long a cast takes. The client ships a frame timing for every action, but the game scales an action by the weapon’s attack speed and the rule that does it is not in the export. So nothing here is milliseconds of real cast time, and nothing on this site prints damage per second.

How the search steps. The box says what area a cast catches, and three things about how it is searched are on no row anywhere: where the search starts, relative to your feet; the step it moves in, if it steps rather than sweeps; whether a wall or a platform edge stops it. Drawing them would mean taking somebody else’s reverse engineering of the client and presenting it as ours.

Whether it can be cast in the air, and what a monster’s defence does to the roll. No cast-position column exists, and the roll above is the number before anything on the other end is applied.

And all of it is the Public Release's rows as they were exported, which a later patch can change.