Earring INT Scroll: Greater
#2040310Improves Intelligence on earrings. Success rate: 10%, INT+3
Improves Intelligence on earrings. Success rate: 10%, INT +3

Closed Online Test 1 → Closed Online Test 2
Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.
Drop rates, shop stock and quiz answers live on the server, so they never show up here. Some of what arrived, like Orbis and 3rd job, was held back from the Public Release; this site keeps those pages, marked CoT2.
Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.
From the OSMS Data Explorer datamine of 5 August 2026. More on the sources.
No new scrolls, but a rewrite of the existing ones: Avoidability became Evasion, 16 were renamed, and 52 of the 165 had their destroy-on-fail chance cut from 100% to 50%. Not one success rate moved.
Improves Intelligence on earrings. Success rate: 10%, INT+3
Improves Intelligence on earrings. Success rate: 10%, INT +3
Improves Intelligence on earrings. Success rate: 60%, INT+2
Improves Intelligence on earrings. Success rate: 60%, INT +2
Improves Intelligence on earrings. Success rate: 100%, INT+1
Improves Intelligence on earrings. Success rate: 100%, INT +1
Improves Luck on earrings. Success rate: 10%, LUK+5 If failed, the item will be destroyed at a 100% rate.
Improves Luck on earrings. Success rate: 10%, LUK +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Luck on earrings. Success rate: 10%, LUK+3
Improves Luck on earrings. Success rate: 10%, LUK +3
Improves Luck on earrings. Success rate: 60%, LUK+2
Improves Luck on earrings. Success rate: 60%, LUK +2
Improves Luck on earrings. Success rate: 100%, LUK+1
Improves Luck on earrings. Success rate: 100%, LUK +1
Improves Strength on earrings. Success rate: 10%, STR+5 If failed, the item will be destroyed at a 100% rate.
Improves Strength on earrings. Success rate: 10%, STR +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Strength on earrings. Success rate: 10%, STR+3
Improves Strength on earrings. Success rate: 10%, STR +3
Improves Strength on earrings. Success rate: 60%, STR+2
Improves Strength on earrings. Success rate: 60%, STR +2
Improves Strength on earrings. Success rate: 100%, STR+1
Improves Strength on earrings. Success rate: 100%, STR +1
Improves Accuracy on gloves. Success rate: 10%, Accuracy+5 If failed, the item will be destroyed at a 100% rate.
Improves Accuracy on gloves. Success rate: 10%, Accuracy +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Accuracy on gloves. Success rate: 10%, Accuracy+3
Improves Accuracy on gloves. Success rate: 10%, Accuracy +3
Improves Accuracy on gloves. Success rate: 60%, Accuracy+2
Improves Accuracy on gloves. Success rate: 60%, Accuracy +2
Improves Accuracy on gloves. Success rate: 100%, Accuracy+1
Improves Accuracy on gloves. Success rate: 100%, Accuracy +1
Improves Weapon Attack on gloves. Success rate: 10%, Weapon Attack +5 If failed, the item will be destroyed at a 100% rate.
Improves Weapon Attack on gloves. Success rate: 10%, Weapon Attack +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Crit. Rate on gloves. Success rate: 10%, Crit. Rate+5 If failed, the item will be destroyed at a 100% rate.
Improves Crit. Rate on gloves. Success rate: 10%, Crit. Rate +4 Upon failure, the item has a 50% chance to be destroyed.
Improves Crit. Rate on gloves. Success rate: 10%, Crit. Rate+3
Improves Crit. Rate on gloves. Success rate: 10%, Crit. Rate +3
Improves Crit. Rate on gloves. Success rate: 100%, Crit. Rate+1
Improves Crit. Rate on gloves. Success rate: 100%, Crit. Rate +1
Improves Magic Attack on gloves. Success rate: 10%, Magic Attack +5 If failed, the item will be destroyed at a 100% rate.
Improves Magic Attack on gloves. Success rate: 10%, Magic Attack +8 Upon failure, the item has a 50% chance to be destroyed.
Improves Magic Attack on gloves. Success rate: 10%, Magic Attack +3
Improves Magic Attack on gloves. Success rate: 10%, Magic Attack +6
Improves Magic Attack on gloves. Success rate: 60%, Magic Attack +2
Improves Magic Attack on gloves. Success rate: 60%, Magic Attack +4