MapleStory Quest

Closed Online Test 2 → Public Release

MapleStory Classic World client changelog: Closed Online Test 2 to Public Release

BuildGrand LaunchPublic ReleaseClosed Online Test 2+2,795 added~800 changed-366 removed

Read from the client: the Public Release of 6 October 2026 against Closed Online Test 2 of 11 August 2026, 2,795 additions, 366 removals and 800 revisions. New: Orange Slime and Shade, 6 maps, 309 items with the furniture for two new homes among them, 53 quests and 52 hairstyles and faces. Removed: Ossyria and 3rd job, with 97 monsters, 127 maps, 70 skills and 59 quests, each kept on this site marked CoT2.

The lists, one page each: 309 new items · 2 new monsters · 6 new maps · 53 new quests · everything removed (353). What the release dropped keeps its pages here, marked CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record..

About this page

What it is

Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.

What it misses

Drop rates, shop stock and quiz answers live on the server, so they never show up here. What the release left out of the second test is not missed but listed under Removed: Ossyria and 3rd job among it, which Nexon held back for later. This site keeps their pages, marked CoT2.

Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.

From the OSMS Data Explorer datamine of 6 October 2026. More on the sources.

Skills62 changed · page 7 of 8

New 0Changed 62Removed 70

Nothing new. The 70 removed are all 3rd job, seven for each of the ten classes. The 62 revised are all 1st and 2nd job: 59 were reworded, Rush, Slash Blast, Arrow Bomb, Iron Arrow and Poison Breath now hit six monsters instead of four while Holy Arrow hits one instead of three, Rush’s cooldown went from 1 second to 2, Arrow Bomb and Iron Arrow lost the weapon from their names, and the eight Final Attack skills were given a hit count and a duration.

Magic Guard

Magician (1st Job)#2001000
Description

[Master Level :15] Replaces a portion of incoming damage with MP instead of HP. If MP reaches 0, all damage is received as HP damage. The effect is activated when used and deactivated when used again.

[Master Level: 15] Replaces a portion of damage taken with MP instead of HP. If MP reaches 0, all damage is taken as HP. Press the key again to deactivate the effect.

Max HP Increase

Warrior (1st Job)#1000001
Description

[Master Level: 15] Max HP increases. Required Skill: At least Level 3 on Improved HP Recovery

[Master Level: 15] Max HP increases. Required Skill: At least Level 3 Improved HP Recovery

Max MP Increase

Magician (1st Job)#2000001
Description

[Master Level: 15] Max MP increases. Required Skill: At least Level 3 on Improved MP Recovery

[Master Level: 15] Max MP increases. Required Skill: At least Level 3 Improved MP Recovery

Meditation

F/P Wizard (2nd Job)#2101000
Description

[Master Level: 20] Meditate for a bit to temporarily increase the Magic Attack of party members around the area. Required Skill: At least Level 3 on MP Eater

[Master Level: 20] Meditate for a bit to temporarily increase the Magic Attack of party members around the area. Required Skill: At least Level 3 MP Eater

Meditation

I/L Wizard (2nd Job)#2201000
Description

[Master Level: 20] Meditate for a bit to temporarily increase the Magic Attack of party members around the area. Required Skill: At least Level 3 on MP Eater

[Master Level: 20] Meditate for a bit to temporarily increase the Magic Attack of party members around the area. Required Skill: At least Level 3 MP Eater

Polearm Booster

Spearman (2nd Job)#1301003
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped polearm. It only applies when a polearm is equipped. Required Skill: At least Level 5 on Polearm Mastery

[Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped polearm. Only applies when equipped with a polearm. Required Skill: At least Level 5 Polearm Mastery

Power Strike

Warrior (1st Job)#1001001
Description

[Master Level: 20] Use MP to deliver a killer blow to a single monster with your weapon.

[Master Level: 20] Consumes MP to deliver a lethal blow to a single enemy with your weapon.

Slow

F/P Wizard (2nd Job)#2101002
Description

[Master Level: 20] Temporarily slows down the movement of up to 6 monsters. Cannot be used on monsters that are already affected. Required Skill: At least Level 5 on Teleport

[Master Level: 20] Temporarily slows down the movement speed and evasion of up to 6 monsters. Cannot be used on monsters that are already affected. Required Skill: At least Level 5 Teleport