MapleStory Quest

Closed Online Test 2 → Public Release

MapleStory Classic World client changelog: Closed Online Test 2 to Public Release

BuildGrand LaunchPublic ReleaseClosed Online Test 2+2,795 added~800 changed-366 removed

Read from the client: the Public Release of 6 October 2026 against Closed Online Test 2 of 11 August 2026, 2,795 additions, 366 removals and 800 revisions. New: Orange Slime and Shade, 6 maps, 309 items with the furniture for two new homes among them, 53 quests and 52 hairstyles and faces. Removed: Ossyria and 3rd job, with 97 monsters, 127 maps, 70 skills and 59 quests, each kept on this site marked CoT2.

The lists, one page each: 309 new items · 2 new monsters · 6 new maps · 53 new quests · everything removed (353). What the release dropped keeps its pages here, marked CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record..

About this page

What it is

Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.

What it misses

Drop rates, shop stock and quiz answers live on the server, so they never show up here. What the release left out of the second test is not missed but listed under Removed: Ossyria and 3rd job among it, which Nexon held back for later. This site keeps their pages, marked CoT2.

Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.

From the OSMS Data Explorer datamine of 6 October 2026. More on the sources.

Skills62 changed · page 5 of 8

New 0Changed 62Removed 70

Nothing new. The 70 removed are all 3rd job, seven for each of the ten classes. The 62 revised are all 1st and 2nd job: 59 were reworded, Rush, Slash Blast, Arrow Bomb, Iron Arrow and Poison Breath now hit six monsters instead of four while Holy Arrow hits one instead of three, Rush’s cooldown went from 1 second to 2, Arrow Bomb and Iron Arrow lost the weapon from their names, and the eight Final Attack skills were given a hit count and a duration.

Blunt Weapon Booster

Page (2nd Job)#1201003
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped blunt weapon. It only applies when a one-handed or two-handed blunt weapon is equipped. Required Skill: At least Level 5 on Blunt Weapon Mastery

[Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped blunt weapon. Only applies when equipped with a one-handed or two-handed blunt weapon. Required Skill: At least Level 5 Blunt Weapon Mastery

Bow Booster

Hunter (2nd Job)#3101001
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped bow. It only applies when a bow is equipped. Required Skill: At least Level 5 on Bow Mastery

[Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped bow. Only applies when equipped with a bow. Required Skill: At least Level 5 Bow Mastery

Claw Booster

Assassin (2nd Job)#4101000
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped claw. It only applies when the character is equipped with a claw and throwing stars. Required Skill: At least Level 5 on Claw Mastery

[Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped claw. Only applies when equipped with a claw. Required Skill: At least Level 5 Claw Mastery

Critical Throw

Assassin (2nd Job)#4100001
Description

[Master Level: 30] Increases Critical Rate and Critical Damage. Required Skill: At least Level 3 on Claw Mastery

[Master Level: 30] Increases Critical Rate and Critical Damage. Required Skill: At least Level 3 Claw Mastery

Crossbow Booster

Crossbowman (2nd Job)#3201001
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped crossbow. It only applies when a crossbow is equipped. Required Skill: At least Level 5 on Crossbow Mastery

[Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped crossbow. Only applies when equipped with a crossbow. Required Skill: At least Level 5 Crossbow Mastery

Dagger Booster

Bandit (2nd Job)#4201000
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped dagger. It only applies when a dagger is equipped. Required Skill: At least Level 5 on Dagger Mastery

[Master Level: 20] Consumes HP and MP to temporarily increase the Attack Speed of the equipped dagger. Only applies when equipped with a dagger. Required Skill: At least Level 5 Dagger Mastery

Dark Sight

Rogue (1st Job)#4001001
Description

[Master Level: 20] Use MP to hide behind the shadows. Can't be attacked, and can't attack either. The effect is activated when used and deactivated when used again. Required Skill: At least Level 3 on Disorder

[Master Level: 20] Consumes MP to hide in the shadows. Cannot be attacked and cannot attack while hidden. Press the key again to deactivate the effect. Required Skill: At least Level 1 Disorder

Double Shot

Archer (1st Job)#3001002
Description

[Master Level: 20] Fires two arrows at once to attack up to two enemies. Required Skill: At least Level 1 on Arrow Blow

[Master Level: 20] Consumes 2 arrows to attack up to 2 enemies within 300 range in front. Required Skill: At least Level 1 Arrow Blow