MapleStory Quest

Closed Online Test 1 → Closed Online Test 2

MapleStory Classic World client changelog: Closed Online Test 1 to Closed Online Test 2

BuildGrand LaunchPublic ReleaseClosed Online Test 2+1,155 added~2,335 changed-853 removed
What changed in the game files between the two closed tests, 21 April 2026 and 4 August 2026. Kept for the record: the site is built from the Grand Launch now, and what the second test had that the release does not is marked CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record..
About this page

What it is

Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.

What it misses

Drop rates, shop stock and quiz answers live on the server, so they never show up here. Some of what arrived, like Orbis and 3rd job, was held back from the Public Release; this site keeps those pages, marked CoT2.

Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.

From the OSMS Data Explorer datamine of 5 August 2026. More on the sources.

Skills65 changed · page 6 of 9

New 73Changed 65Removed 3

Almost all of the additions are 3rd job, which arrived with the second test. The revisions are where a skill you already had changed under you.

Improved MP Recovery

Magician (1st Job)#2000000
Description

[Master Level : 15] The amount of MP that naturally regenerates over time increases. Also, MP recovery from items and skills is boosted.

[Master Level: 15] The amount of MP that naturally regenerates over time increases. Also, MP recovery from items is boosted.

Level ×15
1

MP regenerates 1% of Max MP every 10 sec, and MP recovery from items/skills is increased by 5%

Regenerates 1% of Max MP every 10 seconds; increases MP recovery from items by 5%

15

MP regenerates 1% of Max MP every 10 sec, and MP recovery from items/skills is increased by 20%

Regenerates 1% of Max MP every 10 seconds; increases MP recovery from items by 20%

Showing the first and last of 15; 13 not shown.

Nimble Body

Rogue (1st Job)#4000000
Description

[Master Level : 15] Increases Accuracy and Avoidability.

[Master Level: 15] Increases Accuracy and Evasion.

Level ×15
1Accuracy +1, Avoidability +1Accuracy +1, Evasion +1
2Accuracy +2, Avoidability +2Accuracy +2, Evasion +2
3Accuracy +3, Avoidability +3Accuracy +3, Evasion +3
4Accuracy +4, Avoidability +4Accuracy +4, Evasion +4
5Accuracy +5, Avoidability +5Accuracy +5, Evasion +5
6Accuracy +6, Avoidability +6Accuracy +6, Evasion +6
7Accuracy +7, Avoidability +7Accuracy +7, Evasion +7
8Accuracy +8, Avoidability +8Accuracy +8, Evasion +8
9Accuracy +9, Avoidability +9Accuracy +9, Evasion +9
10Accuracy +10, Avoidability +10Accuracy +10, Evasion +10
11Accuracy +11, Avoidability +11Accuracy +11, Evasion +11
12Accuracy +12, Avoidability +12Accuracy +12, Evasion +12
13Accuracy +13, Avoidability +13Accuracy +13, Evasion +13
14Accuracy +14, Avoidability +14Accuracy +14, Evasion +14
15Accuracy +15, Avoidability +15Accuracy +15, Evasion +15

Recovery

Beginner#0001001
Description

[Master Level : 3] Enables the user to recover HP constantly for 30 sec.

[Master Level: 3] Enables the user to recover HP constantly for 30 sec.

Level ×3
1unchanged MP -5; Recover HP 24 in 30 sec. Cooldown: 2 min.
3

MP -15; Recover HP 72 in 30 sec. Cooldown :2 min.

MP -15; Recover HP 72 in 30 sec. Cooldown: 2 min.

Showing the first and last of 3; 1 not shown.

Arrow Blow

Archer (1st Job)#3001001
Range-350

Axe Booster

Fighter (2nd Job)#1101003
Description

[Master Level : 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped axe. It only applies when a one-handed or a two-handed axe is equipped. Required Skill : At least Level 5 on Axe Mastery

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped axe. It only applies when a one-handed or a two-handed axe is equipped. Required Skill: At least Level 5 on Axe Mastery

Axe Mastery

Fighter (2nd Job)#1100001
Description

[Master Level : 20] Increases Axe Mastery, and attacks have a chance to inflict a bleeding effect on the target when attacking. It only applies when a one-handed or two-handed axe is equipped.

[Master Level: 20] Increases Axe Mastery, and attacks have a chance to inflict a bleeding effect on the target when attacking. It only applies when a one-handed or two-handed axe is equipped.

Blunt Weapon Booster

Page (2nd Job)#1201003
Description

[Master Level : 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped blunt weapon. It only applies when a one-handed or two-handed blunt weapon is equipped. Required Skill : At least Level 5 on Blunt Weapon Mastery

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped blunt weapon. It only applies when a one-handed or two-handed blunt weapon is equipped. Required Skill: At least Level 5 on Blunt Weapon Mastery

Claw Booster

Assassin (2nd Job)#4101000
Description

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped claw. It only applies when the character is equipped with a claw and throwing stars. Required Skill : At least Level 5 on Claw Mastery

[Master Level: 20] Uses HP and MP to temporarily increase the Attack Speed of the equipped claw. It only applies when the character is equipped with a claw and throwing stars. Required Skill: At least Level 5 on Claw Mastery