MapleStory Quest

Closed Online Test 1 → Closed Online Test 2

MapleStory Classic World client changelog: Closed Online Test 1 to Closed Online Test 2

BuildGrand LaunchPublic ReleaseClosed Online Test 2+1,155 added~2,335 changed-853 removed
What changed in the game files between the two closed tests, 21 April 2026 and 4 August 2026. Kept for the record: the site is built from the Grand Launch now, and what the second test had that the release does not is marked CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record..
About this page

What it is

Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.

What it misses

Drop rates, shop stock and quiz answers live on the server, so they never show up here. Some of what arrived, like Orbis and 3rd job, was held back from the Public Release; this site keeps those pages, marked CoT2.

Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.

From the OSMS Data Explorer datamine of 5 August 2026. More on the sources.

Skills65 changed · page 2 of 9

New 73Changed 65Removed 3

Almost all of the additions are 3rd job, which arrived with the second test. The revisions are where a skill you already had changed under you.

Final Attack: Blunt Weapon

Page (2nd Job)#1201001
Description

[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed blunt weapon is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Blunt Weapon Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed blunt weapon is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Blunt Weapon Mastery

Level ×30
1

20% success rate, Final Attack with blunt weapon damage 210%

20% success rate, Final Attack with blunt weapon damage 240%

30

35% success rate, Final Attack with blunt weapon damage 300%

50% success rate, Final Attack with blunt weapon damage 270%

Showing the first and last of 30; 28 not shown.

Final Attack: Bow

Hunter (2nd Job)#3101000
Description

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to up to three enemies. This skill only activates when a bow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Bow Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a bow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Bow Mastery

Level ×30
1

20% success rate, Final Attack with bow damage 70% to up to 3 enemies

20% success rate, Final Attack with bow damage 60% to up to 3 enemies

30

35% success rate, Final Attack with bow damage 100% to up to 3 enemies

50% success rate, Final Attack with bow damage 90% to up to 3 enemies

Showing the first and last of 30; 28 not shown.

Final Attack: Crossbow

Crossbowman (2nd Job)#3201000
Description

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to a single enemy. This skill only activates when a crossbow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Crossbow Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a crossbow is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Crossbow Mastery

Level ×30
1

20% success rate, Final Attack with crossbow damage 180%

20% success rate, Final Attack with crossbow damage 220%

30

35% success rate, Final Attack with crossbow damage 270%

50% success rate, Final Attack with crossbow damage 250%

Showing the first and last of 30; 28 not shown.

Final Attack: Polearm

Spearman (2nd Job)#1301001
Description

[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to the enemy and absorbing a portion of the damage dealt as HP. The amount absorbed per activation cannot exceed 25% of the character’s Max HP or the enemy’s Max HP. This skill only activates when a polearm is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Polearm Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to the enemy and absorbing a portion of the damage dealt as HP. The amount absorbed per activation cannot exceed 25% of the character's Max HP or the enemy's Max HP. This skill only activates when a polearm is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Polearm Mastery

Level ×30
1

20% success rate, Final Attack with polearm damage 190%, absorb 5% of damage as HP

20% success rate, Final Attack with polearm damage 230%, absorb 5% of damage as HP

30

35% success rate, Final Attack with polearm damage 280%, absorb 10% of damage as HP

50% success rate, Final Attack with polearm damage 260%, absorb 10% of damage as HP

Showing the first and last of 30; 28 not shown.

Final Attack: Spear

Spearman (2nd Job)#1301000
Description

[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to the enemy and absorbing a portion of the damage dealt as HP. The amount absorbed per activation cannot exceed 25% of the character’s Max HP or the enemy’s Max HP. This skill only activates when a spear is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Spear Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to the enemy and absorbing a portion of the damage dealt as HP. The amount absorbed per activation cannot exceed 25% of the character's Max HP or the enemy's Max HP. This skill only activates when a spear is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Spear Mastery

Level ×30
1

20% success rate, Final Attack with spear damage 190%, absorb 5% of damage as HP

20% success rate, Final Attack with spear damage 230%, absorb 5% of damage as HP

30

35% success rate, Final Attack with spear damage 280%, absorb 10% of damage as HP

50% success rate, Final Attack with spear damage 260%, absorb 10% of damage as HP

Showing the first and last of 30; 28 not shown.

Final Attack: Sword

Fighter (2nd Job)#1101000
Description

[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Sword Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to up to three enemies. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery

Level ×30
1

20% success rate, Final Attack with sword damage 120% to up to 3 enemies

20% success rate, Final Attack with sword damage 110% to up to 3 enemies

30

35% success rate, Final Attack with sword damage 180% to up to 3 enemies

50% success rate, Final Attack with sword damage 140% to up to 3 enemies

Showing the first and last of 30; 28 not shown.

Final Attack: Sword

Page (2nd Job)#1201000
Description

[Master Level : 30] While the effect is active, using attack skills has a chance to activate Final Attack, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill : At least Level 3 on Sword Mastery

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery

Level ×30
1

20% success rate, Final Attack with sword damage 210%

20% success rate, Final Attack with sword damage 240%

30

35% success rate, Final Attack with sword damage 300%

50% success rate, Final Attack with sword damage 270%

Showing the first and last of 30; 28 not shown.

Fire Arrow

F/P Wizard (2nd Job)#2101003
Description

[Master Level: 30] Creates a fire arrow using magic power and fires it at a single enemy. The enemy hit takes fire-elemental damage and is burned, receiving continuous damage every second for 3 seconds. Deals reduced damage to fire-based enemies and increased damage to ice-based enemies.

[Master Level: 30] Fires a fire arrow created with magic power at a single enemy, dealing fire-elemental damage and burning them to inflict continuous damage every second for 3 seconds. Deals increased damage to fire-weak enemies, but deals reduced damage to fire-resistant enemies and cannot burn them.

Level ×30
1

MP -14; Basic Attack 70, Mastery level 1; Deals 15 Basic Attack over 3 sec

MP -14; Basic Attack 120, Mastery level 1; Deals 20 Basic Attack over 3 sec

30

MP -28; Basic Attack 130, Mastery level 10; Deals 30 Basic Attack over 3 sec

MP -28; Basic Attack 180, Mastery level 10; Deals 50 Basic Attack over 3 sec

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