MapleStory Quest

Closed Online Test 2 → Public Release

MapleStory Classic World client changelog: Closed Online Test 2 to Public Release

BuildGrand LaunchPublic ReleaseClosed Online Test 2+2,795 added~800 changed-366 removed

Read from the client: the Public Release of 6 October 2026 against Closed Online Test 2 of 11 August 2026, 2,795 additions, 366 removals and 800 revisions. New: Orange Slime and Shade, 6 maps, 309 items with the furniture for two new homes among them, 53 quests and 52 hairstyles and faces. Removed: Ossyria and 3rd job, with 97 monsters, 127 maps, 70 skills and 59 quests, each kept on this site marked CoT2.

The lists, one page each: 309 new items · 2 new monsters · 6 new maps · 53 new quests · everything removed (353). What the release dropped keeps its pages here, marked CoT2: From Closed Online Test 2 (Beta 2). Not in the Grand Launch; kept here as a record..

About this page

What it is

Two client exports compared field by field, not Nexon’s patch notes, so it shows changes nobody announced. It can’t say why something changed: a typo fix and a rebalance look the same.

What it misses

Drop rates, shop stock and quiz answers live on the server, so they never show up here. What the release left out of the second test is not missed but listed under Removed: Ossyria and 3rd job among it, which Nexon held back for later. This site keeps their pages, marked CoT2.

Closed Online Test 2 is dated 4 August at the end of the older diff and 11 August at the start of the newer one, and both are right: the first was made from the build the test opened on, the second from the one its 11 August balance maintenance left. What that maintenance changed (Rush’s cooldown went from 3 seconds to 1, for one) is in neither diff.

From the OSMS Data Explorer datamine of 6 October 2026. More on the sources.

Skills62 changed · page 2 of 8

New 0Changed 62Removed 70

Nothing new. The 70 removed are all 3rd job, seven for each of the ten classes. The 62 revised are all 1st and 2nd job: 59 were reworded, Rush, Slash Blast, Arrow Bomb, Iron Arrow and Poison Breath now hit six monsters instead of four while Holy Arrow hits one instead of three, Rush’s cooldown went from 1 second to 2, Arrow Bomb and Iron Arrow lost the weapon from their names, and the eight Final Attack skills were given a hit count and a duration.

Final Attack: Sword

Page (2nd Job)#1201000
Description

[Master Level: 30] While the effect is active, using attack skills has a chance to activate Final Attack when there are targets within range, dealing heavy damage to a single enemy. This skill only activates when a one-handed or two-handed sword is equipped. Using the skill activates the effect, and using it again deactivates it. Required Skill: At least Level 3 on Sword Mastery

[Master Level: 30] Using attack skills has a chance to enable the Final Attack skill for 60 sec. While enabled, the skill can be used, dealing heavy damage to a single enemy. Only applies when equipped with a one-handed or two-handed sword. Required Skill: At least Level 3 Sword Mastery

Monsters Hit-1
Hits per Monster-1
Duration (sec)-30
Level ×30
1

20% success rate, Final Attack with sword damage 240%

25% trigger rate; MP -8; Final Attack with damage 270%

30

50% success rate, Final Attack with sword damage 270%

25% trigger rate; MP -16; Final Attack with damage 360%

Showing the first and last of 30; 28 not shown.

Arrow Bomb

Hunter (2nd Job)#3101004
NameArrow Bomb: BowArrow Bomb
Description

[Master Level: 30] Fires an arrow with a bomb attached to it. If struck cleanly, the bomb explodes on the enemy, stunning some enemies around with a certain success rate. Can't attack more than 4 at once, and it only works with a bow equipped.

[Master Level: 30] Fires an arrow with a bomb attached to it. If struck cleanly, the bomb explodes on the enemy, stunning some enemies around with a certain trigger rate. Can't attack more than 6 at once, and it only works with a bow equipped.

Monsters Hit46
Level ×30
1

MP -14; Stun chance 30% for 2 sec, damage 80%

MP -14; Stun chance 30% for 2 sec, damage 70%

30

MP -28; Stun chance 60% for 3 sec, damage 140%

MP -28; Stun chance 60% for 2 sec, damage 130%

Showing the first and last of 30; 28 not shown.

Holy Arrow

Cleric (2nd Job)#2301004
Description

[Master Level: 30] Attacks monsters by firing holy arrows. Very effective against the undead or devil-based monsters.

[Master Level: 30] Attacks a monster by firing a holy arrow. Very effective against the undead or devil-based monsters.

Monsters Hit31
Level ×30
1

MP -14; Basic Attack 30 on 3 enemies, Mastery level 1

MP -14; Basic Attack 100, Mastery level 1

30

MP -28; Basic Attack 60 on 3 enemies, Mastery level 10

MP -28; Basic Attack 160, Mastery level 10

Showing the first and last of 30; 28 not shown.

Steal

Bandit (2nd Job)#4201002
Description

[Master Level: 30] Attempts to steal an item from up to 2 monsters at once with a given success rate. On a successful steal, stuns the enemies for 1.5 seconds and increases Attack Power for 30 seconds. Stealing works only once per monster and can be attempted until successful. Required Skill: At least Level 5 on Haste

[Master Level: 30] Attempts to steal an item from up to 2 monsters at once with a given success rate. On a successful steal, stuns the enemies for 1.5 seconds and increases Attack Power for 60 seconds. Stealing works only once per monster and can be attempted until successful. Required Skill: At least Level 5 Haste

Duration (sec)3060
Level ×30
1

MP -10, 30% chance to steal, apply 120% in damage, on success +5 Attack Power for 30 sec

MP -10, 30% chance to steal, apply 120% in damage, on success +5 Attack Power for 60 sec

30

MP -24, 90% chance to steal, apply 180% in damage, on success +35 Attack Power for 30 sec

MP -24, 90% chance to steal, apply 180% in damage, on success +35 Attack Power for 60 sec

Showing the first and last of 30; 28 not shown.

Power Knockback

Archer (1st Job)#3001003
Range · Level ×15
113030
213030
313030
413030
513030
613030
713030
814060
914060
1014060
1114060
1214060
1314060
1414060
1515090
Duration (sec)1500-
Level ×15
1

MP -12; Damage 105%, knockback 2 enemies by 130

MP -12; Damage 105%, Knockbacks up to 2 enemies by 140; Range +30

15

MP -8; Damage 180%, knockback 4 enemies by 150

MP -8; Damage 180%, Knockbacks up to 4 enemies by 200; Range +90

Showing the first and last of 15; 13 not shown.

Heal

Cleric (2nd Job)#2301001
Level ×30
1MP -12; Recovery rate 40%MP -12; Recovery rate 40%; Range 100%
2MP -12; Recovery rate 42%MP -12; Recovery rate 42%; Range 100%
3MP -12; Recovery rate 44%MP -12; Recovery rate 44%; Range 100%
4MP -13; Recovery rate 46%MP -13; Recovery rate 46%; Range 100%
5MP -13; Recovery rate 48%MP -13; Recovery rate 48%; Range 100%
6MP -14; Recovery rate 50%MP -14; Recovery rate 50%; Range 100%
7MP -14; Recovery rate 52%MP -14; Recovery rate 52%; Range 100%
8MP -15; Recovery rate 54%MP -15; Recovery rate 54%; Range 100%
9MP -15; Recovery rate 56%MP -15; Recovery rate 56%; Range 100%
10MP -16; Recovery rate 58%MP -16; Recovery rate 58%; Range 100%
11MP -16; Recovery rate 60%MP -16; Recovery rate 60%; Range 100%
12MP -17; Recovery rate 62%MP -17; Recovery rate 62%; Range 100%
13MP -17; Recovery rate 64%MP -17; Recovery rate 64%; Range 100%
14MP -18; Recovery rate 66%MP -18; Recovery rate 66%; Range 100%
15MP -18; Recovery rate 68%MP -18; Recovery rate 68%; Range 100%
16MP -19; Recovery rate 70%MP -19; Recovery rate 70%; Range 120%
17MP -19; Recovery rate 72%MP -19; Recovery rate 72%; Range 120%
18MP -20; Recovery rate 74%MP -20; Recovery rate 74%; Range 120%
19MP -20; Recovery rate 76%MP -20; Recovery rate 76%; Range 120%
20MP -21; Recovery rate 78%MP -21; Recovery rate 78%; Range 120%
21MP -21; Recovery rate 80%MP -21; Recovery rate 80%; Range 120%
22MP -22; Recovery rate 82%MP -22; Recovery rate 82%; Range 120%
23MP -22; Recovery rate 84%MP -22; Recovery rate 84%; Range 120%
24MP -23; Recovery rate 86%MP -23; Recovery rate 86%; Range 120%
25MP -23; Recovery rate 88%MP -23; Recovery rate 88%; Range 120%
26MP -24; Recovery rate 90%MP -24; Recovery rate 90%; Range 120%
27MP -24; Recovery rate 92%MP -24; Recovery rate 92%; Range 120%
28MP -25; Recovery rate 94%MP -25; Recovery rate 94%; Range 120%
29MP -25; Recovery rate 96%MP -25; Recovery rate 96%; Range 120%
30MP -27; Recovery rate 100%MP -27; Recovery rate 100%; Range 120%

Rush

Fighter (2nd Job)#1101005
Description

[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 4 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 1 sec

[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 6 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 2 sec

Monsters Hit46
Cooldown (sec)12
Level ×20
1

MP -40; Rush, with 130 in distance; Damage 60%

MP -35; Rush, with 130 in distance; Damage 60%

20

MP -20; Rush, with 150 in distance; Damage 80%

MP -15; Rush, with 150 in distance; Damage 80%

Showing the first and last of 20; 18 not shown.

Rush

Page (2nd Job)#1201005
Description

[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 4 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 1 sec

[Master Level: 20] Rushes forward a certain distance in the direction you are facing. If there are monsters within the rush range, you can deal damage to up to 6 of them and knock them back a certain distance. While rushing, you will not be knocked back even if attacked by monsters. Cooldown: 2 sec

Monsters Hit46
Cooldown (sec)12
Level ×20
1

MP -40; Rush, with 130 in distance; Damage 60%

MP -35; Rush, with 130 in distance; Damage 60%

20

MP -20; Rush, with 150 in distance; Damage 80%

MP -15; Rush, with 150 in distance; Damage 80%

Showing the first and last of 20; 18 not shown.